Immune to Fog. Gain 1 strength at the start of your turn if on a row affected by Fog.
Play all Arachasae from your deck.
Spawn an Arachas whenever a unit on your side absorbs strength.
Remove Weather from its row and reset all weakened non-immune units there to their base strength.
Draw 2 cards. Your opponent draws 1 card.
Immune to Frost. Spawn a Frost effect and 2 Wild Hunt Hounds.
Resurrect a non-Gold unit (can be Permadeath) from your opponent’s graveyard.
Play all Crone units from your deck.
Spawn a Biting Frost, Impenetrable Fog Torrential Rain or First Light card.
Destroy all non-Gold units with 3 strength or lower on both sides of the battlefield.