Immune to Weather. Gain 1 strength at the start of your turn if on a row affected by Fog.
Play all Arachasae from your deck.
Spawn an Arachas whenever a Monsters unit on your side absorbs strength.
Remove Weather from its row.
Draw 2 cards. The opposing player draws 1 card.
Immune to Weather. Spawn a Frost effect and 2 Wild Hunt Hounds.
Resurrect a non-Gold, non-Permadeath unit from the opposing graveyard.
Transform all non-Gold Harpy Eggs on your side into Harpies and add 2 to their strength. Gain 1 strength for each Harpy Egg this unit transformed.
Play all Crone units from your deck.
Spawn a Biting Frost, Impenetrable Fog Torrential Rain or First Light card.