Neutral Gwent Cards List

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Faction

Rarity

Position

Type

Group

Adrenaline Rush

Toggle a Unit’s Resilience.

Mechanics

  • Resilient: A Resilient Unit remains on the Board at the end of the Round.

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Rating: 3.5. From 66 votes.
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Aeromancy

Play a Bronze or Silver Weather card from your Deck or Graveyard. Shuffle the others from your Deck back.

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Rating: 4.3. From 47 votes.
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Alzur’s Double Cross

Strengthen 1 of the Highest Bronze or Silver Units in your Deck by 2 and play it.

Mechanics

  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Strengthen: Increase a Unit's base Power.

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Rating: 4.2. From 47 votes.
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Alzur’s Thunder

Damage a Unit by 7.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 3.1. From 28 votes.
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Arachas Venom

Damage 3 adjacent Units by 4.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 2.8. From 12 votes.
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Avallac’h

Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Draw: Move the top card or cards from your Deck to your Hand.

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Rating: 3.6. From 108 votes.
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Bekker’s Twisted Mirror

Swap the Power of the Highest and Lowest Unit.

Mechanics

  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 3.9. From 39 votes.
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Biting Frost

Apply Frost to a row on your opponent’s side.

Frost: Every turn, at the start of your turn, Damage all Units on the row by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 4.5. From 32 votes.
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Bloodcurdling Roar

Destroy an Ally.

Spawn a Bear.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Destroy: Move the card to the Graveyard.
  • Spawn: Add the card to the game and play it.

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Rating: 4.0. From 24 votes.
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Ciri

At the end of the Round, return this Unit to your Hand if you lost.

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Rating: 4.7. From 163 votes.
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Ciri: Dash

When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.

Mechanics

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Rating: 3.3. From 87 votes.
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Cleaver

Deploy: Toggle a Unit’s Lock.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 3.6. From 33 votes.
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