Neutral Gwent Cards List

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Name Faction Group Strength Position Type Loyalty
Adrenaline RushToggle the Resilience of a non-Gold unit on the battlefield. A Resilient unit stays on the battlefield for the next round. Neutral Bronze Event Special
AeromancySpawn a Biting Frost, Impenetrable Fog or Torrential Rain card, then banish self. Neutral Silver Event Fleeting, Special
Alzur's Double CrossAdd 3 strength to the strongest non-Gold unit in your deck and play it. Ties are resolved randomly. Neutral Silver Event Special
Alzur's ThunderRemove 7 strength from a non-Gold unit. Neutral Bronze Event Special
Bekker's Twisted MirrorSwap the strength of the strongest and the weakest unit on the battlefield. Ties are resolved randomly. Neutral Gold Event Special
Biting FrostSpawn a Frost effect on both Melee rows that sets the strength of all non-immune units on or appearing there to 1. Units regain all strength removed by Frost when Frost is removed or they move out of it. Neutral Bronze Event Special, Weather
Blizzard PotionToggle the Weather Immunity of all instances of a non-Gold unit on its side. Neutral Bronze Event Special
CiriReturn to your hand if you lose the round. Neutral Gold 6 Melee Loyal
Ciri: DashWhen moved to the graveyard, move to your deck and gain 3 base strength. Neutral Gold 9 Ranged Loyal
CleaverLock a non-Gold unit on the battlefield. A locked unit loses all tokens (Resilience, Quen, etc.) and its ability does not trigger while it remains on the battlefield. Neutral Silver 5 Melee Dwarf Loyal
Commander's HornAdd 4 strength to all non-Gold units on a row. Neutral Silver Event Special
Cyprian WileyRemove 1 base strength from all opposing non-Gold units. When removed, add 2 strength to all non-Gold units on the battlefield. Neutral Silver 5 Siege Loyal
DecoyReturn a non-Gold, non-Relentless unit on your side to your hand, add 3 to its base strength and immediately play it again, then banish self. Neutral Silver Event Fleeting, Special
Dimeritium BombReset all units on a row to base strength. Convert Gold units on that row to Silver (or Bronze, if that was their original color). Neutral Silver Event Special
Dimeritium ShacklesReset any unit on the battlefield to its base strength. If Gold, convert it to Silver (or Bronze, if that was its original color). Neutral Bronze Event Special
DuduSet strength to that of an opposing non-Gold unit. Neutral Silver 1 Ranged Loyal
EpidemicDestroy the weakest non-Gold unit(s) on the battlefield. Neutral Bronze Event Special
EskelPlay Vesemir and Lambert from your deck. Neutral Silver 6 Melee Witcher Loyal
First LightSpawn either a Clear Skies or a Rally effect. Neutral Bronze Event Special
GeraltNo ability. Neutral Gold 12 Melee Witcher Loyal
Geralt: AardMove 3 non-Gold units on the opposite row one row back. Remove 1 strength from all moved units. Neutral Gold 7 Multiple Witcher Loyal
Geralt: IgniDestroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength. Neutral Gold 4 Multiple Witcher Loyal
Impenetrable FogSpawn a Fog effect on both Ranged rows that sets the strength of all non-immune units on or appearing there to 1. Units regain all strength removed by Fog when Fog is removed or they move out of it. Neutral Bronze Event Special, Weather
IrisWhen destroyed, add 3 strength to all opposing non-Gold units. Neutral Silver 1 Multiple Disloyal