Northern Realms Gwent Cards List

Search

Faction

Rarity

Position

Type

Group

Aretuza Adept

Deploy: Play a random Bronze Weather card from your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

Rate this Card

Rating: 3.7. From 36 votes.
Please wait...

Ballista

Deploy: Damage an Enemy and up to 3 other random Enemies with the same Power by 1.
Fresh Crew: Repeat the Deploy ability.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

Rate this Card

Rating: 2.7. From 24 votes.
Please wait...

Bloody Baron

If this Unit is in your Deck at the end of the Round, place it on top.
Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.

Rate this Card

Rating: 2.1. From 132 votes.
Please wait...

Blue Stripes Commando

Whenever a different Ally with the same Power as this Unit is played, play this Unit from your Deck (1 copy max) and place it on that Ally‘s row.
Whenever you complete a Blue Stripes Commando Trio, create 1 base copy of a Blue Stripes Commando on the bottom of your Deck.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Trio: Trigger this ability when 3 Unlocked copies of this Unit are present on the same row.

Rate this Card

Rating: 4.0. From 41 votes.
Please wait...

Blue Stripes Scout

Deploy: Gain 2 Armor.
Deploy: Clear Weather from the row on your side.
Crewmen 1.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Deploy: Trigger this ability when the card is placed on the Board.

Rate this Card

Rating: 3.8. From 34 votes.
Please wait...

Botchling

Deploy: Boost all Lubberkins in your Hand, Deck and Graveyard by 5.
Deathwish: Play a Lubberkin from your Deck.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.

Rate this Card

Rating: 2.5. From 50 votes.
Please wait...

Dandelion

Deploy: Boost up to 3 Bronze or Silver Units in your Deck by 3, then shuffle your Deck.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

Rate this Card

Rating: 3.4. From 98 votes.
Please wait...

Dethmold

Deploy: Spawn Torrential Rain, Clear Skies or Alzur’s Thunder.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

Rate this Card

Rating: 4.7. From 60 votes.
Please wait...

Dijkstra

Deploy: Play the top 2 cards in your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

Rate this Card

Rating: 3.6. From 94 votes.
Please wait...

Dun Banner Heavy Cavalry

Deploy: Remove Armor from 2 Units and Boost self by the amount of Armor removed.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

Rate this Card

Rating: 2.6. From 26 votes.
Please wait...

Dun Banner Light Cavalry

If at the start of your turn you have not passed and are losing the Round by more than 20 Power, play this Unit from your Deck.

Rate this Card

Rating: 2.2. From 32 votes.
Please wait...

Field Medic

Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Deploy: Trigger this ability when the card is placed on the Board.

Rate this Card

Rating: 3.6. From 32 votes.
Please wait...