Bronze Gwent Cards List

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Faction

Rarity

Position

Type

Group

Adrenaline Rush

Toggle a Unit’s Resilience.

Mechanics

  • Resilience: A Resilient Unit remains on the Board at the end of the Round.

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Rating: 3.4. From 103 votes.
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Alba Armored Cavalry

Deploy: Look at the top 3 Units from your opponent’s Deck. Choose one and Boost self by its base Power.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.2. From 14 votes.
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Alba Pikeman

After 1 turn, at the start of your turn, play a copy of this Unit from your Deck on the row.
Deploy: Gain 2 Armor.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.2. From 61 votes.
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Alba Spearmen

Whenever a player draws a card to their Hand, Boost self by 1.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 3.1. From 60 votes.
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Alchemist

Deploy: Reveal up to 2 cards.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Reveal: Turn a card or cards in the Hand over, exposing them to both players.

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Rating: 3.4. From 46 votes.
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Alzur’s Thunder

Damage a Unit by 7.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 3.4. From 54 votes.
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Ambassador

Deploy: Boost an Ally by 12.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.0. From 67 votes.
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Ancient Foglet

If a Fog Hazard is anywhere on the Board at the start of your turn, Boost self by 1.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 2.8. From 59 votes.
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Arachas

Deploy: Play all copies of this Unit from your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.1. From 37 votes.
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Arachas Behemoth

Whenever an Ally Consumes a card, Spawn an Arachas Hatchling on a random row and Damage self by 1 (ignoring Armor).
Deploy: Gain 2 Armor.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Consume: Destroy a card (or Banish it, if it is in the Graveyard) and Boost the Consuming Unit by its Power.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 3.9. From 43 votes.
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Arachas Venom

Damage 3 adjacent Units by 4.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 2.9. From 35 votes.
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Archespore

Every turn, at the start of your turn, move this Unit to a random row on its side, Damage a random Enemy by 1 and Heal self.
Deathwish: Damage a random Enemy by 4.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.
  • Heal: Restore a Damaged Unit to its base Power.

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Rating: 3.8. From 16 votes.
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