Resurrect a non-Gold Special Card from either graveyard.
Draw 2 cards. Your opponent draws 1 card.
Swap the strength of the strongest and the weakest units on the battlefield. Ties are resolved randomly.
Draw 3 cards. Keep 1 and discard the rest.
Spawn a Botchling or a Lubberkin.
Immune to Frost. Spawn a Frost effect and 2 Wild Hunt Hounds.
Resurrect a non-Gold unit (can be Permadeath) from your opponent’s graveyard.
When moved to graveyard, convert to Silver.
Remove 2 strength from all other units.
Return to your hand if you lose the round.
When destroyed, move to your deck and gain 3 base strength.
Spawn Fog and Rain effects on the opposing side only.