Disloyal Gwent Cards List

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Faction

Rarity

Position

Type

Group

Ambassador

Deploy: Boost an Ally by 12.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.0. From 67 votes.
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Assassin

Deploy: Damage the Unit to the left by its base Power (but by no more than 10).

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.8. From 22 votes.
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Biting Frost

Apply a Frost Hazard to an opposing row.
Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 4.3. From 55 votes.
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Cantarella

Doomed.
Deploy: Look at the top card from your Deck. Draw it, or place it at the bottom of your Deck and draw the new top card.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.5. From 121 votes.
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Dijkstra

Deploy: Play the top 2 cards from your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.9. From 155 votes.
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Emissary

Deploy: Look at the top 2 Bronze Units from your Deck. Play 1 and shuffle the other back.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.8. From 66 votes.
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Fake Ciri

If this Unit is Spying at the start of your turn, Boost it by 1. If it is Spying when your opponent passes, move it to the opposite side.
Deploy: When you play this Unit on your side, Strengthen it by 3.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spying: A Unit is Spying when it is on the opposite side of the Board from the player who played it.
  • Strengthen: Increase a Unit's base Power.

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Rating: 3.4. From 86 votes.
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Frightener

Doomed.
Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.1. From 75 votes.
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Fringilla Vigo

Deploy: If Spying, set own base Power to 1. Set the Power of the Unit on the right to that of the Unit on the left.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spying: A Unit is Spying when it is on the opposite side of the Board from the player who played it.

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Rating: 4.0. From 83 votes.
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Impenetrable Fog

Apply a Fog Hazard to an opposing row.
Fog Hazard: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.

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Rating: 4.2. From 27 votes.
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Iris

Deathwish: Boost 5 random Units on the other side of the Board by 5.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.

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Rating: 3.7. From 67 votes.
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Joachim De Wett

Deploy: Play the top Loyal Bronze or Silver Unit from your Deck and Boost it by 10.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.7. From 90 votes.
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