Boost Gwent Cards List

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Faction

Rarity

Position

Type

Group

Alba Armored Cavalry

Deploy: Look at the top 3 Units in your opponent’s Deck. Choose one and Boost self by its base Power.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 2.8. From 5 votes.
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Alba Spearmen

Whenever a player draws a card to their Hand, Boost self by 1.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 3.1. From 53 votes.
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Alzur’s Double Cross

Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.

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Rating: 4.3. From 76 votes.
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Ambassador

Deploy: Boost an Ally by 12.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.1. From 58 votes.
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Ancient Foglet

Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 2.8. From 53 votes.
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Bekker’s Twisted Mirror

Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 3.7. From 74 votes.
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Bloody Baron

If this Unit is in your Deck at the end of the Round, place it on top.
Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 2.3. From 174 votes.
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Blue Mountain Commando

Whenever this Unit is moved, Boost it by 2.
Deploy: Play all Blue Mountain Commandos from your Deck on the row.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.5. From 24 votes.
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Blue Stripes Scout

Deploy: Boost by 1 this Unit and all Bronze Loyal Temerian Units with the same Power in your Hand, Deck or on your side of the Board.
Crewmen 1.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.8. From 36 votes.
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Botchling

Deploy: Boost all Lubberkins in your Hand and Deck by 6.
Deathwish: Play a Lubberkin from your Deck.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 2.6. From 63 votes.
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Clan An Craite Warcrier

Deploy: Boost 2 Damaged Allies by half their Power (rounding down).

Mechanics

  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.2. From 29 votes.
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Clan Dimun Pirate Captain

Every turn, at the end of your turn, if this Unit is in your Hand or Deck, Reset it and Boost it by the base Power of the Highest Bronze Unit discarded to your Graveyard during your turn.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Reset: Reset the Unit to its base Power.

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Rating: 3.9. From 37 votes.
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