Boost Gwent Cards List

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Faction

Rarity

Position

Type

Group

Alzur’s Double Cross

Boost one of the Highest Bronze or Silver Units in your Deck by 2 and play it.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.

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Rating: 4.2. From 61 votes.
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Ambassador

Deploy: Boost an Ally by 10.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.1. From 48 votes.
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Ancient Foglet

Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 2.8. From 42 votes.
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Barclay Els

Deploy: Play a random Bronze or Silver Dwarf from your Deck and Boost it by 3.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.6. From 71 votes.
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Black Infantry Arbalest

Deploy: Damage an Enemy by 3. If it was Boosted, Damage it by 5 instead.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 2.7. From 36 votes.
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Bloody Baron

If this Unit is in your Deck at the end of the Round, place it on top.
Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 2.1. From 130 votes.
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Blue Mountain Commando

Whenever this Unit is moved, Boost it by 2.
Deploy: Play all Blue Mountain Commandos from your Deck.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.5. From 19 votes.
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Botchling

Deploy: Boost all Lubberkins in your Hand, Deck and Graveyard by 5.
Deathwish: Play a Lubberkin from your Deck.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 2.6. From 49 votes.
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Clan An Craite Warcrier

Veteran 1.
Deploy: Boost 3 Damaged Units to the left by half their Power (rounding down).

Mechanics

  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.2. From 23 votes.
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Clan Dimun Pirate Captain

Veteran 1.
Whenever a Unit is Discarded to your Graveyard, Boost self by 1 while in your Hand, Deck or on your side of the Board.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Discard: Move the card to the Graveyard from the Hand or Deck.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 4.0. From 25 votes.
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Clan Heymaey Skald

Veteran 1.
Deploy: Boost 3 Units to the left by 3, 2 and 1 respectively.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.7. From 25 votes.
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Clan Tuirseach Axeman

Whenever an Enemy is Damaged, Boost self by 1.
Deploy: Gain 2 Armor.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 4.3. From 33 votes.
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