Enemy Gwent Cards List

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Faction

Rarity

Position

Type

Group

Archespore

Every turn, at the start of your turn, move this Unit to a random row on its side, Damage a random Enemy by 1 and Reset self.
Deathwish: Damage a random Enemy by 4.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.
  • Reset: Reset the Unit to its base Power.

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Rating: 4.4. From 8 votes.
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Ballista

Deploy: Damage an Enemy and up to 4 other random Enemies with the same Power by 1.
Fresh Crew: Repeat the Deploy ability.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

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Rating: 2.7. From 29 votes.
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Battering Ram

Deploy: Damage an Enemy by 3. If it was Destroyed, Damage another Enemy by 2.
Fresh Crew: Increase the initial Damage by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

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Rating: 4.1. From 8 votes.
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Black Infantry Arbalest

Deploy: Damage an Enemy by 3. If you have any Officers in your Hand, Damage it by 5 instead.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 2.8. From 45 votes.
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Bloody Baron

If this Unit is in your Deck at the end of the Round, place it on top.
Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 2.3. From 174 votes.
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Braenn

Deploy: Damage an Enemy by this Unit’s Power.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 4.2. From 56 votes.
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Caranthir

Deploy: Move an Enemy to this row on its side and apply Frost to that row.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 4.6. From 206 votes.
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Clan Tuirseach Axeman

Veteran 1.
Whenever an Enemy on the opposite row is Damaged, Boost self by 1.
Deploy: Gain 2 Armor.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 4.2. From 45 votes.
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Commando Neophyte

Whenever you draw a card, Damage a random Enemy by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 3.2. From 24 votes.
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Cyclops

Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally‘s Power. If the Destroyed Ally had a Deathwish, Strengthen self by 3.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Damage: Decrease a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.
  • Strengthen: Increase a Unit's base Power.

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Rating: 3.3. From 7 votes.
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Dimeritium Shackles

Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Demote: Convert the card to Silver (or Bronze, if Bronze was the card's original color).
  • Enemy: A Unit on your opponent's side of the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.1. From 38 votes.
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Dol Blathanna Marksman

Every time this Unit is moved, Damage a random Enemy by 2. Whenever an Enemy moves to a different row, Damage it by 2.
Deploy: Damage an Enemy by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 2.9. From 21 votes.
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