Lock Gwent Cards List

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Faction

Rarity

Position

Type

Group

Auckes

Deploy: Toggle 2 Units’ Lock. If Enemies, Damage them by 1 as well.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.7. From 146 votes.
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Ciaran

Deploy: Toggle a Unit’s Lock and move it to this row on its side.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.4. From 55 votes.
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Cleaver

Deploy: Toggle a Unit’s Lock.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 3.3. From 66 votes.
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Dimeritium Shackles

Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Demote: Convert the card to Silver (or Bronze, if Bronze was the card's original color).
  • Enemy: A Unit on your opponent's side of the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.1. From 40 votes.
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Donar an Hindar

Deploy: Toggle a Unit’s Lock. Move a Bronze Unit from your opponent’s Graveyard to your Graveyard.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.4. From 61 votes.
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Margarita Laux Antille

Deploy: Reset a Unit and toggle its Lock.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.
  • Reset: Reset the Unit to its base Power.

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Rating: 4.4. From 65 votes.
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Morvudd

Deploy: Toggle a Unit’s Lock. If it’s an Enemy, Damage it by half its Power (rounding up and ignoring Armor).

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.8. From 74 votes.
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Radovid

Doomed, Stubborn.
Deploy: Toggle 2 Units’ Lock. If Enemies, Damage them by 4 as well.
Crewmen 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 3.7. From 105 votes.
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Wild Hunt Longship

While on the Board, Boost all other Wild Hunt Allies by 1. When Destroyed or Locked, Damage all other Wild Hunt Allies by 1.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Destroy: Move the card to the Graveyard.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.0. From 12 votes.
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