Lock Gwent Cards List

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Faction

Rarity

Position

Type

Group

Auckes

Deploy: Toggle 2 Units’ Lock. If Enemies, Damage them by 1 as well.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.7. From 139 votes.
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Ciaran

Deploy: Toggle a Unit’s Lock and move it to this row on its side.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.4. From 51 votes.
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Cleaver

Deploy: Toggle a Unit’s Lock.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 3.3. From 62 votes.
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Dimeritium Shackles

Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Demote: Convert the card to Silver (or Bronze, if Bronze was the card's original color).
  • Enemy: A Unit on your opponent's side of the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.1. From 38 votes.
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Donar an Hindar

Deploy: Toggle a Unit’s Lock. Move a Bronze Unit from your opponent’s Graveyard to your Graveyard.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.4. From 58 votes.
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Margarita Laux-Antille

Deploy: Reset a Unit and toggle its Lock.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.
  • Reset: Reset the Unit to its base Power.

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Rating: 4.4. From 58 votes.
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Morvudd

Deploy: Toggle a Unit’s Lock. If it’s an Enemy, Damage it by half its Power (rounding up and ignoring Armor).

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.7. From 67 votes.
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Radovid

Doomed, Stubborn.
Deploy: Toggle 2 Units’ Lock. If Enemies, Damage them by 4 as well.
Crewmen 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 3.7. From 95 votes.
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Wild Hunt Longship

While this Unit is on the Board, Boost all other Wild Hunt Allies by 1. When it is Destroyed or Locked, Damage all other Wild Hunt Allies by 1.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Destroy: Move the card to the Graveyard.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.3. From 8 votes.
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