Spawn Gwent Cards List

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Faction

Rarity

Position

Type

Group

Arachas Behemoth

Whenever an Ally Consumes a card, Spawn an Arachas and Damage self by 1 (ignoring Armor).
Deploy: Gain 2 Armor.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Consume: Destroy a card (or Banish it, if it is in the Graveyard) and Boost the Consuming Unit by its Power.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 3.8. From 28 votes.
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Bloodcurdling Roar

Destroy an Ally.
Spawn a Bear.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Destroy: Move the card to the Graveyard.
  • Spawn: Add the card to the game and play it.

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Rating: 4.0. From 34 votes.
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Blueboy Lugos

Veteran 1.
Deploy: Spawn a Spectral Whale on your opponent’s side.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.7. From 49 votes.
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Brouver Hoog

Spawn Brouver Hoog
Deploy: Play a Silver Unit from your Deck. Shuffle the others back.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 4.4. From 104 votes.
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Celaeno Harpy

Deploy: Spawn 2 Harpy Eggs to the left of this Unit.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 4.8. From 50 votes.
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Crach An Craite

Spawn Crach an Craite
Deploy: Play the Highest Loyal Bronze or Silver Unit in your Deck, Strengthen it by 3 and Damage it by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Spawn: Add the card to the game and play it.
  • Strengthen: Increase a Unit's base Power.

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Rating: 4.6. From 82 votes.
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Dagon

Spawn Dagon.
Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 4.1. From 96 votes.
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Dethmold

Deploy: Spawn Torrential Rain, Clear Skies or Alzur’s Thunder.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 4.7. From 59 votes.
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Dol Blathanna Trapper

Deploy: Spawn a Fireball Trap on an opposing row.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 3.9. From 20 votes.
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Earth Elemental

Deploy: Give this Unit a Shield.
Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.

Mechanics

  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Shield: Protects a Unit from the next Power-reducing effect.
  • Spawn: Add the card to the game and play it.

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Rating: 4.1. From 16 votes.
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Eithné

Spawn Eithné
Deploy: Resurrect a Special card.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Resurrect: Play a card from the Graveyard.
  • Spawn: Add the card to the game and play it.

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Rating: 4.5. From 88 votes.
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Emhyr Var Emreis

Spawn Emhyr var Emreis
Deploy: Return an Ally to your Hand, then play a card from your Hand (can be Gold).

Mechanics

  • Ally: A Unit on your side of the Board.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 4.2. From 97 votes.
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