Trio Gwent Cards List

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Faction

Rarity

Position

Type

Group

Blue Stripes Commando

Whenever a different Ally with the same Power as this Unit is played, play this Unit from your Deck (1 copy max) and place it on that Ally‘s row.
Whenever you complete a Blue Stripes Commando Trio, create 1 base copy of a Blue Stripes Commando on the bottom of your Deck.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Trio: Trigger this ability when 3 Unlocked copies of this Unit are present on the same row.

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Rating: 4.0. From 40 votes.
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Reaver Hunter

Deploy or Bond: Boost all Reaver Hunters in your Hand, Deck and on your side of the Board by 1.
When a Reaver Hunter Trio is completed, Damage the Highest Enemy by half its Power (rounding up and ignoring Armor).

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Bond: Trigger this ability when this Unit is placed on the Board and each time another copy of this Unit is played on the same side.
  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Trio: Trigger this ability when 3 Unlocked copies of this Unit are present on the same row.

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Rating: 4.7. From 42 votes.
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Trollololo

Counts as part of any Northern Realms Trio on the row.
Deploy: Gain 5 Armor.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Trio: Trigger this ability when 3 Unlocked copies of this Unit are present on the same row.

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Rating: 3.4. From 39 votes.
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Ves

Whenever you complete a Northern Realms Trio, play this Unit from your Deck.

Mechanics

  • Trio: Trigger this ability when 3 Unlocked copies of this Unit are present on the same row.

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Rating: 4.1. From 44 votes.
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Wild Hunt Rider

At the end of the Round, keep this Unit on the Board if you lost.
If this Unit is part of a Trio at the end of your turn, Boost it by 1.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Trio: Trigger this ability when 3 Unlocked copies of this Unit are present on the same row.

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Rating: 4.2. From 25 votes.
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