Melee Gwent Cards List

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Faction

Rarity

Position

Type

Group

Berserker Marauder

Regressing.
Deploy: Strengthen self by 1 for each Damaged and for each Cursed Ally, then Damage self by 1.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.

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Rating: 2.1. From 37 votes.
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Blueboy Lugos

Deploy: Spawn a Spectral Whale on a random opposing row.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 3.7. From 65 votes.
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Botchling

Deploy: Boost all Lubberkins in your Hand and Deck by 6.
Deathwish: Play a Lubberkin from your Deck.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 2.6. From 63 votes.
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Clan an Craite Raider

Whenever this Unit is Discarded, Resurrect it immediately.

Mechanics

  • Discard: Move the card to the Graveyard from the Hand or Deck.
  • Resurrect: Play a card from the Graveyard.

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Rating: 3.9. From 36 votes.
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Clan An Craite Warrior

Deploy: Damage self by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 2.8. From 30 votes.
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Clan Tuirseach Skirmishers

Veteran 1.
Whenever this Unit leaves the Graveyard, Strengthen it by 3.

Mechanics

  • Strengthen: Increase a Unit's base Power.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.5. From 28 votes.
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Cleaver

Deploy: Toggle a Unit’s Lock.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 3.3. From 60 votes.
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Commando Neophyte

Whenever you draw a card, Damage a random Enemy by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 3.2. From 24 votes.
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Daerlan Foot Soldiers

Whenever you Reveal this Unit in your Hand, play it and draw the top card from your Deck.

Mechanics

  • Reveal: Turn a card or cards in the Hand over, exposing them to both players.

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Rating: 4.8. From 49 votes.
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Dennis Cranmer

Deploy: Strengthen all other Dwarves in your Deck, Hand and on your side of the Board by 1.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.

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Rating: 4.6. From 62 votes.
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Earth Elemental

Deploy: Give this Unit a Shield.
Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.

Mechanics

  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Shield: Protects a Unit from the next Power-reducing effect.
  • Spawn: Add the card to the game and play it.

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Rating: 4.2. From 22 votes.
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Ghoul

Deploy: Consume a Bronze Unit from your Graveyard.

Mechanics

  • Consume: Destroy a card (or Banish it, if it is in the Graveyard) and Boost the Consuming Unit by its Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.0. From 19 votes.
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