Melee Gwent Cards List

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Faction

Rarity

Position

Type

Group

Berserker Marauder

Deploy: Strengthen self by 1 for each Damaged Ally (including Golds), then Damage self by 1.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.

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Rating: 2.0. From 31 votes.
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Blueboy Lugos

Veteran 1.
Deploy: Spawn a Spectral Whale on your opponent’s side.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.7. From 50 votes.
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Botchling

Deploy: Boost all Lubberkins in your Hand, Deck and Graveyard by 5.
Deathwish: Play a Lubberkin from your Deck.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 2.5. From 50 votes.
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Ceallach

Deploy: Move 2 Bronze Spying Enemies to your side.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spying: A Unit is Spying when it is on the opposite side of the Board from the player who played it.

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Rating: 2.5. From 50 votes.
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Clan an Craite Raider

Veteran 1.
Whenever this Unit is Discarded, Resurrect it immediately.

Mechanics

  • Discard: Move the card to the Graveyard from the Hand or Deck.
  • Resurrect: Play a card from the Graveyard.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.9. From 30 votes.
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Clan An Craite Warrior

Veteran 1.
Deploy: Damage self by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 2.8. From 25 votes.
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Clan Tuirseach Skirmishers

Veteran 1.
Whenever this Unit enters the Graveyard, Strengthen it by 3.

Mechanics

  • Strengthen: Increase a Unit's base Power.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.6. From 20 votes.
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Cleaver

Deploy: Toggle a Unit’s Lock.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 3.5. From 44 votes.
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Commando Neophyte

Whenever you Mulligan a card, Damage a random Enemy by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Enemy: A Unit on your opponent's side of the Board.
  • Mulligan: Exchange a certain number of cards in your Hand for cards from your Deck, including Golds (unless stated otherwise).

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Rating: 3.1. From 21 votes.
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Daerlan Foot Soldiers

Whenever this Unit is Revealed, play it and draw the top card from your Deck.

Mechanics

  • Reveal: Turn a card or cards in the Hand over, exposing them to both players.

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Rating: 4.8. From 40 votes.
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Dennis Cranmer

Deploy: Strengthen all other Bronze and Silver Dwarves in your Deck, Hand and on your side of the Board by 1.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.

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Rating: 4.6. From 51 votes.
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Earth Elemental

Deploy: Give this Unit a Shield.
Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.

Mechanics

  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Shield: Protects a Unit from the next Power-reducing effect.
  • Spawn: Add the card to the game and play it.

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Rating: 4.2. From 17 votes.
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