Play immediately from your deck whenever there are 5 or more revealed Elf units on your side.
Resurrect a non-Gold Special Card from your graveyard.
Remove Weather from its row.
Return a Bronze, non-Relentless unit on your side (other than a Blue Mountain Commando) to your hand and immediately play it again.
Remove an amount equal to this unit’s strength from an opposing non-Gold unit.
Gain 2 base strength at the start of your turn if it’s the sole revealed unit on the row.
Ambush: When the round ends, return to the hand of the current owner if that player lost.
Add 2 strength to all other non-Gold units on the row.
Immune to Weather. Reset all weakened non-Gold units on the row to base strength.
Add 2 strength to any non-Gold unit appearing on the row.