Immune to Fog. Gain 1 strength at the start of your turn if on a row affected by Fog.
Play all Arachasae from your deck.
Draw 3 cards. Keep 1 and discard the rest.
Add 4 strength to a non-Gold unit on your side of the battlefield.
When destroyed, move to your deck and gain 3 base strength.
Remove 3 strength from a non-Gold unit.
Immune to Fog. Discard all Clan Dimun Pirates from your deck.
Immune to Fog. Gain 2 strength whenever you discard a unit.
Gain 2 strength whenever another unit on your side is weakened.
Spawn Fog and Rain effects on the opposing side only.
Draw 1 card and discard 1 random non-Gold card from your deck.
Set strength to that of an opposing non-Gold unit.