Rare Gwent Cards List

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Faction

Rarity

Position

Type

Group

Adrenaline Rush

Toggle a Unit’s Resilience.

Mechanics

  • Resilient: A Resilient Unit remains on the Board at the end of the Round.

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Rating: 3.4. From 68 votes.
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Alba Pikeman

After 2 turns, at the start of your turn, play an Alba Pikeman on the row.

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Rating: 3.2. From 29 votes.
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Ancient Foglet

Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 2.9. From 32 votes.
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Arachas Behemoth

Whenever an Ally Consumes a card, Spawn an Arachas and Damage self by 1 (ignoring Armor).

Deploy: Gain 2 Armor.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Consume: Destroy a card (or Banish it, if it is in the Graveyard) and Boost the Consuming Unit by its Power.
  • Damage: Decrease a Unit's current Power.
  • Effort: Perform the specified action for every card targeted by the preceding ability.
  • Spawn: Add the card to the game and play it.

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Rating: 3.6. From 19 votes.
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Aretuza Adept

Deploy: Play a random Bronze Weather card from your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.5. From 26 votes.
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Bloodcurdling Roar

Destroy an Ally.

Spawn a Bear.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Destroy: Move the card to the Graveyard.
  • Spawn: Add the card to the game and play it.

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Rating: 4.0. From 28 votes.
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Blue Stripes Commando

Whenever a different Ally with the same Power as this Unit is played, play this Unit from your Deck (1 copy max) and place it on that Ally’s row.

Whenever you complete a Blue Stripes Commando Trio, create 1 base copy of a Blue Stripes Commando on the bottom of your Deck.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Summon: Play the specified card(s) from your Deck.
  • Trio: Trigger this ability when 3 Unlocked copies of this Unit are present on the same row.

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Rating: 3.9. From 29 votes.
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Clan an Craite Raider

Veteran: 1.

Whenever this Unit is Discarded, Resurrect it immediately.

Mechanics

  • Discard: Move the card to the Graveyard from the Hand or Deck.
  • Resurrect: Play a card from the Graveyard.
  • Strengthen: Increase a Unit's base Power.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.8. From 19 votes.
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Clan Brokvar Hunter

Whenever a Unit adjacent to this Unit is Damaged, Strengthen self by 1.

Deploy: Damage a Unit by 3.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 4.3. From 22 votes.
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Clan Dimun Pirate Captain

Veteran: 1.

Whenever you Discard a Unit, Boost self by 1 while in your Hand, Deck or on your side of the Board.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Discard: Move the card to the Graveyard from the Hand or Deck.
  • Strengthen: Increase a Unit's base Power.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 3.8. From 14 votes.
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Clan Drummond Shieldmaiden

Veteran: 1.

Deploy: Damage a Unit by 2. If it was already Damaged, play a Clan Drummond Shieldmaiden from your Deck.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.
  • Summon: Play the specified card(s) from your Deck.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 4.7. From 26 votes.
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Clan Tuirseach Axeman

Veteran 1.

Whenever an Enemy is Damaged, Boost self by 1.

Deploy: Gain 2 Armor.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Enemy: A Unit on your opponent's side of the Board.
  • Strengthen: Increase a Unit's base Power.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 4.4. From 25 votes.
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