Kaedwen Gwent Cards List

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Faction

Rarity

Position

Type

Group

Ban Ard Tutor

Deploy: You may Mulligan a card, but choose a Bronze Spell or Alchemy card from your Deck to replace it. Then shuffle your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Mulligan: Exchange a certain number of cards in your Hand for cards from your Deck, including Golds (unless stated otherwise).

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Rating: 3.4. From 7 votes.
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Dethmold

Deploy: Spawn Torrential Rain, Clear Skies or Alzur’s Thunder.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 4.6. From 73 votes.
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Dun Banner Heavy Cavalry

Deploy: Remove Armor from a Unit and Boost self by the amount of Armor removed.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.3. From 40 votes.
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Dun Banner Light Cavalry

If at the start of your turn you have not passed and are losing the Round by more than 20 Power, play this Unit from your Deck.

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Rating: 2.4. From 38 votes.
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Henselt

Doomed, Stubborn.
Deploy: Choose a Bronze Support, Machine or Kaedweni Ally. Play all copies of it from your Deck.
Crewmen 1.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.7. From 104 votes.
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Kaedweni Sergeant

Deploy: Gain 2 Armor and clear Weather from the row on your side.
Crewmen 1.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.2. From 34 votes.
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Kaedweni Siege Master

Deploy: Heal a Bronze or Silver Northern Realms Machine and trigger its Deploy ability.
Crewmen 1.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Heal: Restore a Damaged Unit to its base Power.

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Rating: 3.3. From 25 votes.
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Kaedweni Siege Support

Whenever an Ally appears, Boost it by 1. If it’s a Machine, Boost it by 1 and add 1 Armor.
Crewmen 1.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.

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Rating: 4.5. From 48 votes.
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Odrin

Every turn, at the start of your turn, move this Unit to a random row and Boost all other Units on it by 1.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 2.7. From 43 votes.
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Sabrina Glevissig

Deathwish: Set all Units on the row to the Power of the Lowest Unit on the row.

Mechanics

  • Deathwish: Trigger this ability when the card is moved to the Graveyard.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 2.6. From 45 votes.
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