Machine Gwent Cards List

Search

Faction

Rarity

Position

Type

Group

Ballista

Deploy: Damage an Enemy and up to 4 other random Enemies with the same Power by 1.
Fresh Crew: Repeat the Deploy ability.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

Rate this Card

Rating: 2.9. From 38 votes.
Please wait...

Battering Ram

Deploy: Damage an Enemy by 2. If it was Destroyed, Damage another Enemy by 3.
Fresh Crew: Increase the initial Damage by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

Rate this Card

Rating: 4.1. From 14 votes.
Please wait...

Catapult

Deploy: Damage the Highest and Lowest Enemy on the opposite row by 2.
Fresh Crew: Increase the Damage dealt by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

Rate this Card

Rating: 3.0. From 4 votes.
Please wait...

Fire Scorpion

Whenever you Reveal this Unit in your Hand, trigger its Deploy ability.
Deploy: Damage an Enemy by 4.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Reveal: Turn a card or cards in the Hand over, exposing them to both players.

Rate this Card

Rating: 3.5. From 35 votes.
Please wait...

Hefty Helge

Deploy: If this Unit was Revealed, Damage all Enemies by 1. Otherwise, Damage all Enemies except those on the opposite row by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Reveal: Turn a card or cards in the Hand over, exposing them to both players.

Rate this Card

Rating: 2.8. From 5 votes.
Please wait...

Light Longship

Regressing.
Deploy: Damage the Unit to the right by 1, then Strengthen self by 2.
Every turn, at the start of your turn, repeat the Deploy ability.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.

Rate this Card

Rating: 3.8. From 26 votes.
Please wait...

Mangonel

Whenever you Reveal a card in either player’s Hand, Damage a random Enemy by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Enemy: A Unit on your opponent's side of the Board.
  • Reveal: Turn a card or cards in the Hand over, exposing them to both players.

Rate this Card

Rating: 3.8. From 33 votes.
Please wait...

Reinforced Ballista

Deploy: Damage an Enemy by 2.
Fresh Crew: Repeat the Deploy ability.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

Rate this Card

Rating: 2.6. From 29 votes.
Please wait...

Reinforced Siege Tower

Deploy: Boost self by 2.
Fresh Crew: Repeat the Deploy ability.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

Rate this Card

Rating: 2.7. From 26 votes.
Please wait...

Reinforced Trebuchet

Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Damage: Decrease a Unit's current Power.
  • Enemy: A Unit on your opponent's side of the Board.

Rate this Card

Rating: 3.9. From 35 votes.
Please wait...

Rot Tosser

Deploy: Spawn a Cow Carcass on an opposing row.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

Rate this Card

Rating: 4.7. From 66 votes.
Please wait...

Trebuchet

Deploy: Damage 3 adjacent Enemies by 1.
Fresh Crew: Increase the Damage dealt by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

Rate this Card

Rating: 2.8. From 29 votes.
Please wait...