Special Gwent Cards List

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Faction

Rarity

Position

Type

Group

Adrenaline Rush

Toggle a Unit’s Resilience.

Mechanics

  • Resilience: A Resilient Unit remains on the Board at the end of the Round.

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Rating: 3.4. From 99 votes.
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Aeromancy

Play a Bronze or Silver Weather card from your Deck. Shuffle the others back.

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Rating: 3.9. From 79 votes.
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Alzur’s Double Cross

Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.

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Rating: 4.3. From 76 votes.
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Alzur’s Thunder

Damage a Unit by 7.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 3.4. From 51 votes.
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Arachas Venom

Damage 3 adjacent Units by 4.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 3.0. From 31 votes.
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Artefact Compression

Transform a Bronze or Silver Unit into a Jade Figurine.

Mechanics

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Rating: 3.3. From 8 votes.
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Assassination

Damage Enemies by 8 and then 8.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 2.8. From 170 votes.
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Bekker’s Twisted Mirror

Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 3.7. From 74 votes.
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Biting Frost

Apply Frost to a row on your opponent’s side.
Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 4.3. From 50 votes.
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Bloodcurdling Roar

Destroy an Ally.
Spawn a Bear.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Destroy: Move the card to the Graveyard.
  • Spawn: Add the card to the game and play it.

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Rating: 3.8. From 43 votes.
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Commander’s Horn

Boost 5 adjacent Units by 4.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 3.5. From 59 votes.
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Decoy

Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Boost: Increase a Unit's current Power.

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Rating: 4.4. From 81 votes.
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