Spell Gwent Cards List

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Faction

Rarity

Position

Type

Group

Aeromancy

Play a Bronze or Silver Weather card from your Deck. Shuffle the others back.

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Rating: 3.9. From 80 votes.
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Alzur’s Double Cross

Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.

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Rating: 4.3. From 76 votes.
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Alzur’s Thunder

Damage a Unit by 7.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 3.4. From 51 votes.
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Artefact Compression

Transform a Bronze or Silver Unit into a Jade Figurine.

Mechanics

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Rating: 3.3. From 8 votes.
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Bekker’s Twisted Mirror

Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 3.7. From 76 votes.
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Epidemic

Destroy all the Lowest Units.

Mechanics

  • Destroy: Move the card to the Graveyard.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 3.2. From 20 votes.
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Merigold’s Hailstorm

Damage all Bronze and Silver Units on a row by half their Power (rounding up and ignoring Armor).

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Damage: Decrease a Unit's current Power.

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Rating: 3.5. From 54 votes.
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Nature’s Gift

Play a Bronze or Silver Special card from your Deck. Shuffle the others back.

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Rating: 4.8. From 56 votes.
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Necromancy

Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Banish: Remove the card from the game.
  • Boost: Increase a Unit's current Power.

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Rating: 3.3. From 38 votes.
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Quen Sign

Choose a Bronze or Silver Unit in your Hand. Give all copies of it in your Hand and Deck a Shield and Boost them by 2. Units which already have a Shield cannot be chosen and aren’t affected.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Shield: Protects a Unit from the next Power-reducing effect.

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Rating: 2.8. From 21 votes.
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Ragh Nar Roog

Apply Ragh Nar Roog to all rows on your opponent’s side.
Ragh Nar Roog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.

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Rating: 4.4. From 195 votes.
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Renew

Resurrect a Gold Unit.

Mechanics

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Rating: 4.5. From 133 votes.
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