Keep a non-Gold unit on the battlefield at the end of this round.
Play immediately from your deck whenever there are 5 or more revealed Elf units on your side.
Spawn a Biting Frost, Impenetrable Fog or Torrential Rain card.
Resurrect a non-Gold Special Card from either graveyard.
Play the strongest non-Gold unit from your deck. Ties are resolved randomly.
Remove 7 strength from a non-Gold unit.
Immune to Fog. Gain 1 strength at the start of your turn if on a row affected by Fog.
Play all Arachasae from your deck.
Spawn an Arachas whenever a unit on your side absorbs strength.
Remove Weather from its row and reset all weakened non-immune units there to their base strength.
Draw 2 cards. Your opponent draws 1 card.
Remove 2 strength from an opposing non-Gold unit.