Apply a Drought Hazard to all opposing rows.
Drought Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
- Craft: 800/1600 (Premium)
- Mill: 200/200 (Premium)
- Damage: Decrease a Unit's current Power.
- Lowest: The Unit with the lowest Power. Ties are resolved randomly.