Deploy: Toggle a Unit’s Lock. If it’s an Enemy, Damage it by half its Power (rounding up and ignoring Armor).
A fiend looks a bit like a deer. An enormous, evil deer.
- Craft: 200/800 (Premium)
- Mill: 50/50 (Premium)
- Armor: Absorbs a given amount of Damage dealt to a Unit.
- Damage: Decrease a Unit's current Power.
- Deploy: Trigger this ability when the card is placed on the Board.
- Enemy: A Unit on your opponent's side of the Board.
- Lock: Disables a card's abilities. Disables and reveals Ambushes.