Timer 1, Turn End: Damage all other Units on the row by 3 (ignoring Armor), then Banish self.
Careful…! One more step and you'll be turned into molten glass.Uncollectible
- Banish: Remove the card from the game.
- Damage: Decrease a Unit's current Power.
- Timer: Reduce the Timer by 1 every turn while this Unit is on the Board. Trigger the ability when it reaches 0 (at Turn Start or Turn End). Reset the Timer when the Unit leaves the Board.
- Turn End: This card's ability triggers at the end of its current owner's turn.
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Cards Relating to Fireball Trap
|Dol Blathanna TrapperDeploy: Spawn a Fireball Trap on an opposing row.|
Position: Ranged - Type: Elf - Strength: 5
Deploy: Spawn a Fireball Trap on an opposing row.