Gwent Cards List

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Faction

Rarity

Position

Type

Group

Arachas

Deploy: Play all Arachasae from your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 2.7. From 18 votes.
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Arachas Behemoth

Whenever an Ally Consumes a card, Spawn an Arachas and Damage self by 1 (ignoring Armor).

Deploy: Gain 2 Armor.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Consume: Destroy a card (or Banish it, if it is in the Graveyard) and Boost the Consuming Unit by its Power.
  • Damage: Decrease a Unit's current Power.
  • Effort: Perform the specified action for every card targeted by the preceding ability.
  • Spawn: Add the card to the game and play it.

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Rating: 3.6. From 19 votes.
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Arachas Venom

Damage 3 adjacent Units by 4.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 2.8. From 14 votes.
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Archgriffin

Deploy: Clear Weather from the row on your side.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.0. From 24 votes.
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Aretuza Adept

Deploy: Play a random Bronze Weather card from your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.5. From 26 votes.
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Assassination

Lock and Destroy an Enemy.

Mechanics

  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 2.7. From 108 votes.
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Assire Var Anahid

Deploy: Shuffle up to 2 cards from either Graveyard into that player’s Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.0. From 57 votes.
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Auckes

Deploy: Toggle 2 Units’ Lock. If Enemies, Damage them by 1 as well.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.8. From 89 votes.
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Avallac’h

Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Draw: Move the top card or cards from your Deck to your Hand.

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Rating: 3.7. From 120 votes.
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Ballista

Deploy: Damage an Enemy and all Enemies with the same Power by 1 (ignoring Armor).

Fresh Crew: Repeat the Deploy ability.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

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Rating: 2.4. From 16 votes.
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Barclay Els

Deploy: Play a random Bronze or Silver Dwarf from your Deck and Boost it by 3.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.6. From 59 votes.
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Bekker’s Twisted Mirror

Swap the Power of the Highest and Lowest Unit.

Mechanics

  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 3.7. From 44 votes.
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