Gwent Cards List

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Rarity

Position

Type

Group

Nekker Warrior

Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.8. From 30 votes.
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Nekurat

Deploy: Consume a Bronze or Silver Unit from either Graveyard.

Mechanics

  • Consume: Destroy a card (or Banish it, if it is in the Graveyard) and Boost the Consuming Unit by its Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.4. From 5 votes.
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Nenneke

Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.2. From 59 votes.
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Nilfgaardian Knight

Deploy: Gain 2 Armor. Reveal a random card from your Hand.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Reveal: Turn a card or cards in the Hand over, exposing them to both players.

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Rating: 4.3. From 50 votes.
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Nilfgaardian Standard Bearer

Whenever you play a Soldier from your Hand, Boost an Ally by 2.
Deploy: Boost an Ally by 2.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.9. From 15 votes.
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Nithral

Deploy: Damage an Enemy by 5. If you have any Wild Hunt Units in your Hand, Damage it by 7 instead.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 3.7. From 62 votes.
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Ocvist

After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and transform it into Exhausted Ocvist.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 4.0. From 57 votes.
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Odrin

Every turn, at the start of your turn, move this Unit to a random row on its side and Boost all other Units on it by 1.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 2.7. From 50 votes.
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Old Speartip: Asleep

If at the start of your turn there are 3 or more Units on the opposite row, wake up.
Deploy: Gain 5 Armor. Boost Units adjacent to this one by 1.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.6. From 106 votes.
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Olgierd

When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit if it is in the Graveyard.

Mechanics

  • Destroy: Move the card to the Graveyard.
  • Discard: Move the card to the Graveyard from the Hand or Deck.
  • Resurrect: Play a card from the Graveyard.
  • Weaken: Decrease a Unit's base Power.

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Rating: 4.4. From 69 votes.
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Operator

Doomed, Stubborn.
Deploy: If neither player has passed, choose a Bronze Unit in your Hand and create a base copy of it in both players’ Hands.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.5. From 62 votes.
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Overdose

Damage up to 6 random Enemies by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.

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Rating: 2.8. From 25 votes.
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