Gwent Cards List

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Rarity

Position

Type

Group

Ves

Whenever you complete a Northern Realms Trio, play this Unit from your Deck.

Mechanics

  • Trio: Trigger this ability when 3 Unlocked copies of this Unit are present on the same row.

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Rating: 4.1. From 38 votes.
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Vesemir

Deploy: Play Eskel and Lambert from your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.6. From 21 votes.
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Vicovaro Medic

Deploy: Resurrect a Bronze Unit from your opponent’s Graveyard.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Resurrect: Play a card from the Graveyard.

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Rating: 4.6. From 36 votes.
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Vicovaro Novice

Deploy: Trigger the ability of a Spying Enemy Ambassador or Emissary.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Spying: A Unit is Spying when it is on the opposite side of the Board from the player who played it.

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Rating: 4.6. From 23 votes.
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Vilgefortz

Deploy: Destroy an Ally, then play the top card from your Deck; or, if neither player has passed, Destroy an Enemy, then your opponent draws the top Bronze card from their Deck and Reveals it.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Destroy: Move the card to the Graveyard.
  • Reveal: Turn a card or cards in the Hand over, exposing them to both players.

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Rating: 4.6. From 82 votes.
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Villentretenmerth

After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board twice.

Mechanics

  • Destroy: Move the card to the Graveyard.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.

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Rating: 4.5. From 81 votes.
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Vran Warrior

Deploy: Consume the Unit to the right.

Every 2 turns, at the start of your turn, Consume the Unit to the right.

Mechanics

  • Consume: Destroy a card (or Banish it, if it is in the Graveyard) and Boost the Consuming Unit by its Power.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.5. From 15 votes.
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Vrihedd Brigade

Deploy: Clear Weather from the row on your side and move a Unit to this row on its side.

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Rating: 3.0. From 13 votes.
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Vrihedd Dragoon

Every turn, at the start of your turn, Boost a random Loyal Unit in your Hand by 1.

Mechanics

  • Boost: Increase a Unit's current Power.

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Rating: 4.1. From 19 votes.
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Vrihedd Officer

Deploy: Mulligan a card.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Mulligan: Exchange a certain number of cards in your Hand for cards from your Deck, including Golds (unless stated otherwise).

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Rating: 2.9. From 10 votes.
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Vrihedd Sappers

Ambush: After 2 turns, at the start of your turn, turn this Unit over.

Mechanics

  • Ambush: Play face down and only reveal when certain conditions are met.
  • Timer: Reduce the Timer by 1 every turn while this Unit is on the Board. Trigger the ability when it reaches 0 (at Turn Start or Turn End). Reset the Timer when the Unit leaves the Board.

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Rating: 1.8. From 16 votes.
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Vrihedd Vanguard

Whenever you Mulligan a card, Boost self by 1 while in your Hand, Deck or on your side of the Board.

Mechanics

  • Boost: Increase a Unit's current Power.
  • Mulligan: Exchange a certain number of cards in your Hand for cards from your Deck, including Golds (unless stated otherwise).

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Rating: 4.6. From 16 votes.
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