Gwent Cards List

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Faction

Rarity

Position

Type

Group

Auckes

Deploy: Toggle 2 Units’ Lock. If Enemies, Damage them by 1 as well.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.7. From 141 votes.
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Avallac’h

Deploy: If neither player has passed, both players draw the top 2 cards from their Decks.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 3.9. From 180 votes.
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Ballista

Deploy: Damage an Enemy and up to 4 other random Enemies with the same Power by 1.
Fresh Crew: Repeat the Deploy ability.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

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Rating: 2.7. From 32 votes.
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Ban Ard Tutor

Deploy: You may Mulligan a card, but choose a Bronze Spell or Alchemy card from your Deck to replace it. Then shuffle your Deck.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Mulligan: Exchange a certain number of cards in your Hand for cards from your Deck, including Golds (unless stated otherwise).

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Rating: 3.5. From 8 votes.
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Barclay Els

Deploy: Play a random Bronze or Silver Dwarf from your Deck and Strengthen it by 3.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.

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Rating: 4.6. From 92 votes.
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Battering Ram

Deploy: Damage an Enemy by 2. If it was Destroyed, Damage another Enemy by 3.
Fresh Crew: Increase the initial Damage by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Destroy: Move the card to the Graveyard.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.

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Rating: 4.0. From 9 votes.
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Bekker’s Twisted Mirror

Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Boost: Increase a Unit's current Power.
  • Damage: Decrease a Unit's current Power.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 3.7. From 78 votes.
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Berserker Marauder

Regressing.
Deploy: Strengthen self by 1 for each Damaged and for each Cursed Ally, then Damage self by 1.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.

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Rating: 2.1. From 37 votes.
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Birna Bran

Veteran 1.
Deploy: Apply Skellige Storm to the opposite row.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Veteran: Trigger this ability at the start of Rounds 2 and 3 when this card is in the Hand, Deck or Graveyard.

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Rating: 2.8. From 148 votes.
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Biting Frost

Apply Frost to a row on your opponent’s side.
Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 4.3. From 52 votes.
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Black Infantry Arbalest

Deploy: Damage an Enemy by 3. If you have any Officers in your Hand, Damage it by 5 instead.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 2.7. From 47 votes.
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Bloodcurdling Roar

Destroy an Ally.
Spawn a Bear.

Mechanics

  • Ally: A Unit on your side of the Board.
  • Destroy: Move the card to the Graveyard.
  • Spawn: Add the card to the game and play it.

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Rating: 3.8. From 44 votes.
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