Gwent Cards List

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Faction

Rarity

Position

Type

Group

Caranthir

Deploy: Move an Enemy to this row on its side and apply a Frost Hazard to that row.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.

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Rating: 4.6. From 226 votes.
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Caretaker

Deploy: Resurrect a Bronze or Silver Unit from your opponent’s Graveyard.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Resurrect: Play a card from the Graveyard.

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Rating: 4.6. From 212 votes.
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Catapult

Deploy: Damage the Highest and Lowest Enemy on the opposite row by 2.
Fresh Crew: Increase the Damage dealt by 1.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Enemy: A Unit on your opponent's side of the Board.
  • Fresh Crew: Trigger this ability when this Unit is played adjacent to a Unit with a 'Crewmen' ability.
  • Highest: The Unit with the highest Power. Ties are resolved randomly.
  • Lowest: The Unit with the lowest Power. Ties are resolved randomly.

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Rating: 2.5. From 6 votes.
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Ceallach

Deploy: Spawn an Ambassador, Assassin or Emissary.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 3.3. From 93 votes.
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Celaeno Harpy

Deploy: Spawn 2 Harpy Eggs to the left.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Spawn: Add the card to the game and play it.

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Rating: 4.8. From 70 votes.
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Cerys

Counter 4: While in the Graveyard, decrease the Counter whenever a Unit is Resurrected on your side. When the Counter reaches 0, Resurrect self.

Mechanics

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Rating: 4.0. From 162 votes.
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Champion of Champions

If this Unit is alone on its row at the start of your turn, Strengthen it by 2.
Deploy: Gain 4 Armor.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Deploy: Trigger this ability when the card is placed on the Board.
  • Strengthen: Increase a Unit's base Power.

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Rating: 3.0. From 60 votes.
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Ciaran

Deploy: Toggle a Unit’s Lock and move it to this row on its side.

Mechanics

  • Deploy: Trigger this ability when the card is placed on the Board.
  • Lock: Disables a card's abilities. Disables and reveals Ambushes.

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Rating: 4.3. From 57 votes.
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Ciri

At the end of the Round, return this Unit to your Hand if you lost.
Deploy: Gain 3 Armor.

Mechanics

  • Armor: Absorbs a given amount of Damage dealt to a Unit.
  • Deploy: Trigger this ability when the card is placed on the Board.

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Rating: 4.3. From 261 votes.
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Ciri: Dash

When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.

Mechanics

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Rating: 3.4. From 170 votes.
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Clan An Craite Greatsword

Every 2 turns, if this Unit is Damaged at the start of your turn, Reset it and Strengthen it by 2.

Mechanics

  • Damage: Decrease a Unit's current Power.
  • Reset: Reset the Unit to its base Power.
  • Strengthen: Increase a Unit's base Power.

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Rating: 4.1. From 20 votes.
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Clan an Craite Raider

Whenever this Unit is Discarded, Resurrect it immediately.

Mechanics

  • Discard: Move the card to the Graveyard from the Hand or Deck.
  • Resurrect: Play a card from the Graveyard.

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Rating: 4.0. From 42 votes.
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