Every 2 turns, at the start of your turn, Boost this Unit by the number of Machine Allies.
Deploy: Gain 2 Armor.
He wears armor made of gold. Of course he's a jerk.
- Craft: 200/800 (Premium)
- Mill: 50/50 (Premium)
- Ally: A Unit on your side of the Board.
- Armor: Absorbs a given amount of Damage dealt to a Unit.
- Boost: Increase a Unit's current Power.
- Crewmen X: When a Unit with a 'Fresh Crew' ability is played adjacent to this Unit, trigger that ability X times.
- Deploy: Trigger this ability when the card is placed on the Board.