Yennefer: The Conjurer
Every turn, at the start of your turn, Damage all the Highest Enemies by 1.
A good sorceress must know when to conjure ice... and when to conjure fire.
- Craft: 800/1600 (Premium)
- Mill: 200/200 (Premium)
- Damage: Decrease a Unit's current Power.
- Highest: The Unit with the highest Power. Ties are resolved randomly.