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Adrenaline Rush
Toggle a Unit's Resilience.
Aelirenn
When you have 5 or more Elf Allies, play this Unit from your Deck.
Aeromancy
Play a Bronze or Silver Weather card from your Deck or Graveyard. Shuffle the others from your Deck back.
Aglais
Deploy: You may Resurrect a Special card from your opponent's Graveyard. If you do, Weaken self by 4.
Alba Pikeman
After 2 turns, at the start of your turn, play an Alba Pikeman on the row.
Alba Spearmen
Deploy: Give this Unit a Shield.
Albrich
Deploy: If neither player has passed, each player draws the top card from their Deck. Your opponent's card is Revealed.
Alchemist
Deploy: Reveal a card.
Alzur's Double Cross
Strengthen 1 of the Highest Bronze or Silver Units in your Deck by 2 and play it.
Alzur's Thunder
Damage a Unit by 7.
Ambassador
Deploy: Boost an Ally by 10.
Ancient Foglet
Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.
Arachas
Deploy: Play all Arachasae from your Deck.
Arachas Behemoth
Whenever an Ally Consumes a card, Spawn an Arachas and Damage self by 1 (ignoring Armor). Deploy: Gain 2 Armor.
Arachas Venom
Damage 3 adjacent Units by 4.
Archgriffin
Deploy: Clear Weather from the row on your side.
Aretuza Adept
Deploy: Play a random Bronze Weather card from your Deck.
Assassination
Lock and Destroy an Enemy.
Assire Var Anahid
Deploy: Shuffle up to 2 cards from either Graveyard into that player's Deck.
Auckes
Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 1 as well.
Avallac'h
Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.
Ballista
Deploy: Damage an Enemy and all Enemies with the same Power by 1 (ignoring Armor). Fresh Crew: Repeat the Deploy ability.
Barclay Els
Deploy: Play a random Bronze or Silver Dwarf from your Deck and Boost it by 3.
Bekker's Twisted Mirror
Swap the Power of the Highest and Lowest Unit.
Berserker Marauder
Deploy: Strengthen self by 1 for each Damaged Enemy (including Golds), then Damage self by 1.
Birna Bran
Deploy: Move a Unit from your opponent's Graveyard to yours. Every turn, at the start of your turn, Damage self by 1 and Units adjacent to this Unit by 2.
Biting Frost
Apply Frost to a row on your opponent's side. Frost: Every turn, at the start of your turn, Damage all Units on the row by 1.
Black Infantry Arbalest
Deploy: Damage an Enemy by 3. If it was Boosted, Damage it by 5 instead.
Bloodcurdling Roar
Destroy an Ally. Spawn a Bear.
Bloody Baron
If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
Blue Mountain Commando
Whenever this Unit is moved, Boost it by 2. Deploy: Play all Blue Mountain Commandos from your Deck.
Blue Stripes Commando
Whenever a different Ally with the same Power as this Unit is played, play this Unit from your Deck (1 copy max) and place it on that Ally's row. Whenever you complete a Blue Stripes Commando Trio, create 1 base copy of a Blue Stripes Commando on the bottom of your Deck.
Blue Stripes Scout
Deploy: Gain 2 Armor. Deploy: Clear weather from the row on your side. Crewmen 1.
Blueboy Lugos
Veteran: 1. Deploy: Spawn a Spectral Whale on your opponent's side.
Botchling
Deploy: Boost all Lubberkins in your Hand, Deck and Graveyard by 5. Deathwish: Play a Lubberkin from your Deck.
Braenn
Deploy: Damage an Enemy by this Unit's Power.
Brouver Hoog
Spawn: Brouver Hoog Deploy: Play a Silver Unit from your Deck. Shuffle the others back.
Cahir
Deploy: If playing as Nilfgaard, trigger your Leader's Deploy ability.
Cantarella
Deploy: Draw the top card from your Deck. Keep it, or place it at the bottom of your Deck and draw the new top card.
Caranthir
Deploy: Move 5 Enemies to this unit's row on your opponent's side and apply Frost to that row on that side only.
Caretaker
Deploy: Resurrect a unit from your opponent's Graveyard.
Ceallach
Deploy: Move 2 Bronze Spying Enemies to your side.
Celaeno Harpy
Deploy: Spawn 2 Harpy Eggs to the left of this Unit.
Cerys
After 4 Units are Resurrected on your side while this Unit is in the Graveyard, Resurrect it.
Champion of Champions
Every turn, at the start of your turn, Strengthen this Unit by 2 if it is the only Unit on the row.
Chort
Deploy, Brave: Strengthen self by 4.
Ciaran
Deploy: Toggle a Unit's Lock and move it to this row on its side.
Ciri
At the end of the Round, return this Unit to your Hand if you lost.
Ciri: Dash
When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.
Clan an Craite Raider
Veteran: 1. Whenever this Unit is Discarded, Resurrect it immediately.
Clan An Craite Warcrier
Veteran: 1. Deploy: Boost 3 Damaged Units to the left by half their Power (rounding up). For every Unit affected, Weaken self by 1.
Clan An Craite Warrior
Veteran: 1. Deploy: Damage self by 1.
Clan Brokvar Archer
Veteran: 1. Deploy: Damage 3 Units by 1.
Clan Brokvar Hunter
Whenever a Unit adjacent to this Unit is Damaged, Strengthen self by 1. Deploy: Damage a Unit by 3.
Clan Dimun Pirate
Veteran: 1. Deploy: Discard all copies of this Unit from your Deck.
Clan Dimun Pirate Captain
Veteran: 1. Whenever you Discard a Unit, Boost self by 1 while in your Hand, Deck or on your side of the Board.
Clan Drummond Shieldmaiden
Veteran: 1. Deploy: Damage a Unit by 2. If it was already Damaged, play a Clan Drummond Shieldmaiden from your Deck.
Clan Heymaey Skald
Veteran: 1. Deploy: Boost 3 Units to the left by 3, 2, and 1 respectively.
Clan Tordarroch Armorsmith
Veteran: 1. Deploy: Heal 3 units to the left.
Clan Tordarroch Shieldsmith
Veteran 1. Deploy: Strengthen an Ally by 2.
Clan Tuirseach Axeman
Veteran 1. Whenever an Enemy is Damaged, Boost self by 1. Deploy: Gain 2 Armor.
Clan Tuirseach Skirmishers
Veteran: 1. Whenever this Unit enters the Graveyard, Strengthen it by 3.
Cleaver
Deploy: Toggle a Unit's Lock.
Combat Engineer
Deploy: Toggle a Unit's Resilience.
Commander's Horn
Boost 5 adjacent Units by 4.
Commando Neophyte
Whenever you Mulligan a card, Damage a random Enemy by 2.
Coral
Deploy: Pick a Unit and Damage all Units on its row by half their Power (rounding down and ignoring Armor).
Crach An Craite
Spawn: Crach an Criate Deploy: Play the Highest Loyal Bronze or Silver Unit in your Deck, Strengthen it by 3 and Damage it by 1.
Crone: Brewess
Deploy: Play Whispess and Weavess from your Deck.
Crone: Weavess
Deploy: Play Brewess and Whispess from your Deck.
Crone: Whispess
Deploy: Play Brewess and Weavess from your Deck.
Cynthia
Deploy: Reveal 1 of the Highest Units in your opponent's Hand (including Golds) and Boost self by its Power.
Cyprian Wiley
Deploy: Weaken a Unit by 3 or Destroy an Ambush Unit.
Daerlan Foot Soldiers
When this Unit is Revealed, play it and draw the top card from your Deck.
Dagon
Spawn: Dagon. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.
Dandelion
Deploy: Boost up to 3 Bronze or Silver Units in your Deck by 3.
Decoy
Return an Ally to your Hand, Strengthen it by 3 and play it.
Dennis Cranmer
Deploy: Strengthen all other Bronze and Silver Dwarves in your Deck, Hand and on your side of the Board by 1.
Dethmold
Deploy: Spawn Torrential Rain, Clear Skies or Alzur's Thunder.
Dijkstra
Deploy: Play the top 2 cards in your Deck.
Dimeritium Bomb
Choose 3 adjacent Units (can be Golds) and Reset them. If any are Gold, Demote them first.
Dimeritium Shackles
Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
Djenge Frett
Veteran 1. Deploy: Damage 3 Allies by 1 and Strengthen self by 1 for each.
Dol Blathanna Archer
Deploy: Damage Enemies by 3 and then 1.
Dol Blathanna Marksman
Every time this Unit is moved, Damage a random Enemy by 2. Deploy: Damage a Unit by 2.
Dol Blathanna Protector
Whenever you play a Special card, Boost this Unit by 1 while in your Hand, Deck or on your side of the Board.
Dol Blathanna Trapper
Deploy: Spawn a Fireball Trap on an opposing row.
Donar an Hindar
Deploy: Toggle a Unit's Lock. Discard a random Bronze card from your opponent's Deck to your Graveyard.
Draig Bon–Dhu
Deploy: Strengthen up to 2 Units in your Graveyard by 3.
Draug
Deploy: Damage a random Enemy by 1 (ignoring Armor). Repeat 6 times.
Drought
Apply Drought to all rows on your opponent's side. Drought: Every turn, at the start of your turn, Damage 1 of the Lowest Units on the row by 2.
Drowner
Deploy: Move a Unit to this row on its side.
Dudu
Deploy: Choose an Enemy and copy its Power.
Dun Banner Heavy Cavalry
Deploy: Remove Armor from 2 Units and Boost self by the amount of Armor removed.
Dun Banner Light Cavalry
If at the start of your turn you have not passed and are losing the Round by more than 20 Power, play this Unit from your Deck.
Dwarven Mercenary
Deploy: Move a Unit on another row to this row on its side. If it's an Ally, Boost it by 3.
Dwarven Skirmisher
Deploy: Damage an Enemy by 3. If the Unit was not Destroyed, Boost self by 2.
Earth Elemental
Deploy: Give this Unit a Shield. Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
Eithné
Spawn: Eithne Deploy: Resurrect a Special card.
Ekimmara
Deploy: Gain Resilience. Deploy: Consume an Ally.
Ele'yas
Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power.
Elven Mercenary
If this Unit is Spying, move it to your side after you play an Ambush Unit. Deploy: Draw the top 2 Bronze Special cards in your Deck. Play 1 and shuffle the other back.
Elven Wardancer
Whenever you Mulligan this Unit, play it from your Deck immediately.
Emhyr Var Emreis
Spawn: Emhyr var Emreis Deploy: Return an Ally to your Hand, then play a card from your Hand (can be Gold).
Emissary
Deploy: Draw the top 2 Bronze Units (not including Emissaries) from your Deck. Play 1 and shuffle the other back.
Epidemic
Destroy all the Lowest Units.
Eredin
Spawn: Eredin. Deploy: Spawn a Bronze Wild Hunt Unit.
Ermion
Deploy: Draw the top 2 cards from your Deck, then Discard 2 cards (can be Golds) from your Hand.
Eskel
Deploy: Play Vesemir and Lambert from your Deck.
Fake Ciri
If this Unit is Spying at the start of your turn, Boost it by 1. If it is Spying when your opponent passes, move it on the opposite side. Deploy: When you play this Unit on your side, Strengthen it by 3.
Field Medic
Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
Fiend
Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding down and ignoring Armor).
Fire Elemental
Deploy: Spawn 3 Lesser Fire Elementals.
Fire Scorpion
Whenever this Unit is Revealed, Damage a random Enemy by 3. Deploy: Damage an Enemy by 3.
First Light
Spawn Clear Skies or Rally.
Foglet
Whenever you apply Fog to an opposing row, play this Unit from your Deck or Resurrect it on that row on your side. When all Fog has been cleared from the Board, Destroy this Unit.
Foltest
Spawn: Foltest Deploy: Boost all Loyal Bronze and Silver Units in your Hand and Deck by 1.
Francesca
Spawn: Francesca Deploy: Mulligan up to 3 cards.
Frightener
Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
Fringilla Vigo
Deploy: If Spying, set own base Power to 1. Deploy: Set the Power of the Unit on the right to that of the Unit on the left.
Gaunter O'Dimm
Deploy: Guess whether a random Bronze or Silver Unit from your opponent's Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top Bronze or Silver card from their Deck. Tie: Both players draw the top Bronze or Silver card from their Deck.
Ge'els
Deploy: Draw the top Gold card and top Silver card from your Deck. Play one and return the other to the top of your Deck.
Geralt
Deploy, Brave: Strengthen self by 3.
Geralt: Aard
Deploy: Push 5 adjacent Enemies to the row above them and Damage them by 2.
Geralt: Igni
Deploy: Destroy all the Highest Units on the opposite row if that row totals 20 or more Power.
Ghoul
Deploy: Consume a random unit from either Graveyard.
Giant Toad
Deploy: Consume a card from your Hand, then draw the top card from your Deck.
Grave Hag
After 1 turn, at the start of your turn, Consume all Units in your Graveyard, but only Boost self by 1 for each.
Gremist
Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar.
Griffin
Deploy: Move a card from one Graveyard to the other.
Harald the Cripple
Spawn: Harald the Cripple Deploy: Damage a Unit by 5. If this Destroys it, repeat this ability with Damage Power reduced by 1.
Harpy
Deploy: Trigger the Deathwish of Units adjacent to this Unit.
Hawker Healer
Deploy: Boost 2 Units to the right by 3.
Hawker Smuggler
Whenever a Unit appears on your opponent's side, Boost self by 1.
Hawker Support
Deploy: Boost a Unit in your Hand by 3.
Henselt
Spawn: Henselt Deploy: Choose a Bronze Ally. Play all copies of it from your Deck.
Hjalmar
Deploy: Spawn Lord of Undvik on the leftmost side of the opposite row. Whenever an Enemy Lord of Undvik is Destroyed, Boost self by 10.
Holger Blackhand
Veteran: 1. Deploy: Damage a Unit by 5. If it was Destroyed, Strengthen 1 of the Highest Units in your Graveyard by 3.
Ice Giant
If Frost is anywhere on the Board, Boost self by 5. When the last Frost is cleared, Damage self by 5.
Ida Emean
Deploy: Spawn Impenetrable Fog, Clear Skies or Quen Sign.
Imlerith
Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead.
Immune Boost
Add 3 Armor to 3 adjacent Units and Boost them by 3.
Impenetrable Fog
Apply Fog to a row on your opponent's side. Fog: Every turn, at the start of your turn, Damage all the Highest Units on the row by 2.
Impera Brigade
Whenever you play a Spying Unit (including Golds), Boost self by 2. Deploy: Boost self by 2 for each Spying Enemy (including Golds).
Impera Enforcers
Deploy: Look at the top Unit in your Deck. If it's Bronze, gain 2 Armor. If it's Silver, Boost self by 1. If it's Gold, Promote self.
Imperial Golem
Orders: Play this Unit from your Deck.
Iorveth
Whenever an Enemy moves to a different row, Damage it by 2. Deploy: Damage an Enemy by 4.
Iris
Deathwish: Boost all Units on the other side of the Board by 3.
Isengrim
Play a Bronze or Silver Ambush card from your Deck.
Ithlinne
Deploy: Play a Bronze Special card from your Deck, then Spawn a copy of it. Shuffle the others back.
Joachim De Wett
Deploy: Play the top Loyal Bronze or Silver Unit in your Deck and Boost it by 10.
John Calveit
Spawn: John Calveit Deploy: Look at the top 3 cards in your Deck. Play 1. The others remain on top.
John Natalis
Deploy: Force all Northern Realms Machine Allies to Damage a random Enemy by 2.
Johnny
Deploy: Discard a card in your Hand (can be Gold), then create a copy in your Hand of a card of the same color in your opponent's Deck.
Jotunn
Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2.
Jutta an Dimun
Veteran: 1. Deploy: Damage self by 1.
Kaedweni Sergeant
Deploy: Boost by 1 this Unit and all Loyal Units with the same Power in your Hand, Deck or on your side of the Board. Crewmen 1.
Kaedweni Siege Platform
Deploy: Return a Machine Ally to your Hand and immediately play it again. Crewmen 1.
Kaedweni Siege Support
Boost each Ally by 1 when it appears on your side and add 1 Armor to it. If it's a Machine, Boost by 2 and add 2 Armor instead. Crewmen 1.
Kambi
After 3 turns, at the start of your turn, Spawn Hemdall.
Katakan
Deploy: Consume a Unit from either Graveyard.
Kayran
Deploy: Consume a Unit from your Hand, then Boost self by an additional 8.
Keira Metz
Deploy: Spawn Quen Sign, Epidemic or Thunderbolt Potion.
King Bran
Spawn: King Bran Deploy: Discard up to 3 cards from your Deck and Strengthen all Units among them by 1. Then shuffle your deck.
King of Beggars
Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
Lacerate
Damage all Units on a row by 3.
Lambert
Deploy: Play Eskel and Vesemir from your Deck.
Leo Bonhart
Deploy: Reveal a Unit in your Hand (can be Gold) and Damage an Enemy by its Power.
Letho of Gulet
Deploy: If Spying, set own base Power to 1. Deploy: Banish 2 Units to each side of this Unit and Boost this Unit by their Power.
Light Longship
Every turn, at the start of your turn, Damage the Unit to the right by 1, then Strengthen self by 2.
Lubberkin
Deploy: Boost all Botchlings in your Hand, Deck and Graveyard by 5. Deathwish: Play a Botchling from your Deck.
Madman Lugos
Deploy: Discard a Bronze Unit from your Deck and Damage a Unit by the Discarded Unit's base Power.
Mahakam Defender
Deploy: Gain Resilience.
Mahakam Guard
Deploy: Boost an Ally by 3. If it's a Dwarf, Boost by 4 instead.
Malena
Every turn, at the start of your turn, move a random Unit on another row on this side to this row. Deploy: Gain 3 Armor.
Mangonel
Whenever a card is RevealedDamage a random Enemy by 2.
Manticore
Deploy, Brave: Strengthen self by 4.
Manticore Venom
Damage 5 adjacent Units by 4.
Marching Orders
Strengthen 1 of the Lowest Bronze or Silver Units in your Deck by 2 and play it.
Mardroeme
Spawn Spores or Mutagen.
Margarita Laux–Antille
Deploy: Reset a Unit and toggle its Lock.
Menno Coehoorn
Desploy: Destroy all Spying Enemies.
Merigold's Hailstorm
Damage all Units on a row by half their Power (rounding down and ignoring Armor).
Milva
Deploy: If neither player has passed, return the Highest Enemy to your opponent's Hand, then return the Highest Ally to your Hand.
Monster Nest
Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 2.
Morenn
Ambush: When an Enemy appears, turn this Unit over and Damage that Enemy by 5.
Morkvarg
Whenever this Unit is Discarded or Destroyed, Resurrect it and Weaken it by 3.
Morvran Voorhis
Spawn: Morvran Voorhis Deploy: Reveal up to 3 cards from either player's Hand (can be Golds).
Myrgtabrakke
Deploy: Damage Units by 2, 2 and then 1.
Nature's Gift
Play a Bronze or Silver Special card from your Deck. Shuffle the others back.
Nauzicaa Brigade
Deploy: Damage a Spying Unit by 5. If it was Destroyed, Strengthen self by 4.
Nauzicaa Standard Bearer
Deploy: Clear Weather from the row on your side and Boost 1 Ally or Revealed Unit in your Hand by 3.
Necromancy
Banish a Unit from either Graveyard and Boost an Ally by its Power.
Nekker
Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1. Deathwish: Play a Nekker from your Deck.
Nekker Warrior
Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.
Nenneke
Deploy: Shuffle up to 3 cards from your Graveyard into your Deck.
Nilfgaardian Knight
Deploy: Gain 2 Armor. Deploy: Reveal a random card from your Hand (can be Gold).
Nithral
Frost Damage on your opponent's side is increased to 2. Deploy: Gain 2 Armor.
Ocvist
After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.
Odrin
Every turn, at the start of your turn, move this Unit to a random row and Boost all Units on it by 1.
Old Speartip: Asleep
If at the start of your turn there are 3 or more Units on the opposite row, wake up. Deploy: Boost Units adjacent to this Unit by 1.
Olgierd
At the start of Rounds 2 and 3, if this Unit is in the Graveyard, Resurrect it and Weaken it by 2.
Operator
Deploy: Choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.
Overdose
Remove 3 Armor from 3 adjacent Units and Damage them by 3.
Pavetta
Deploy: If neither player has passed, shuffle the Lowest Ally into your Deck, then shuffle the Lowest Enemy into your opponent's Deck. Does not affect Pavetta.
Peter Saar Gwynleve
Deploy: Reset a Unit. If it's an Ally, Strengthen it by 3. If it's an Enemy, Weaken it by 3.
Philippa Eilhart
Deploy: Damage an Enemy by 5, then Damage random Enemies by 4, 3, 2 and 1. The same Enemy cannot be Damaged twice in a row.
Priestess of Freya
Deploy: Resurrect a Bronze Unit.
Prince Stennis
Every 2 turns, at the start of your turn, Boost this Unit by the number of Machine Allies. Crewmen 1. Deploy: Gain 2 Armor.
Priscilla
Every turn, at the end of your turn, Boost a random Ally by 3. After this Unit Boosts 4 Allies without leaving the Board, shuffle it back into your Deck.
Prize Winning Cow
Retaliation: Spawn a Chort on the row. Deathwish: Spawn a Chort on the row.
Queensguard
Deploy: Resurrect all your Queensguards.
Quen Sign
Choose a Unit in your Hand. Give all copies of it in your Hand and Deck a Shield and Boost them by 2. Units which already have a Shield cannot be chosen and aren't affected.
Radovid
Spawn: Radovid Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 4 as well.
Ragh Nar Roog
Apply Ragh Nar Roog to all rows on your opponent's side. Ragh Nar Roog: Every turn, at the start of your turn, Damage 1 of the Highest Units on the row by 2.
Raging Berserker
Retaliation: Transform into a Raging Bear.
Rainfarn
Deploy: Play a Bronze or Silver Disloyal Unit from your Deck. Shuffle the others back.
Reaver Hunter
Deploy or Bond: Boost all Reaver Hunters in your Hand, Deck and on your side of the Board by 1. When a Revear Hunter Trio is completed, Damage the Highest Enemy by half its Power (rounding down and ignoring Armor).
Reaver Scout
Deploy: Choose a different Bronze Ally. Play a Copy of it from your Deck.
Redanian Elite
Whenever this Unit's Armor reaches 0, boost self by 5. Deploy: Gain 3 Armor.
Redanian Knight
Every turn, at the start of your turn, if this Unit has no Armor, Boost it by 2 and add 2 Armor to it.
Redanian Knight-Elect
If this Unit has Armor at the start of your turn, Boost units adjacent to it by 1. Deploy: Gain 2 Armor.
Regis
After 2 turns, at the start of your turn, Boost self by 7 if you are winning the Round.
Regis: Higher Vampire
Deploy: Look at 3 random Bronze Units from your opponent's Deck. Consume 1 and shuffle the others back.
Reinforced Ballista
Deploy: Damage an Enemy by 2 (ignoring Armor). Fresh Crew: Repeat the Deploy ability.
Reinforced Siege Tower
Deploy: Add 2 Armor to Units adjacent to this Unit. Fresh Crew: Boost self by 3.
Reinforced Trebuchet
Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).
Reinforcement
Play a Bronze or Silver Unit from your Deck. Shuffle the others back.
Renew
Resurrect a Gold Unit from either Graveyard.
Restore
Return a Unit from your Graveyard to your Hand, then Discard a card from your Hand.
Roach
Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row.
Rot Tosser
Deploy: Spawn a Cow Carcass on your opponent's side.
Royal Decree
Play a Gold card from your Deck. Shuffle the others back.
Sabrina Glevissig
Deathwish: Set all Units on the row to the Power of the Lowest Unit on the row.
Saesenthessis
Deploy: Boost self by 1 for each Dwarf Ally (including Golds). Damage an Enemy by the number of Elf Allies (including Golds).
Sarah
Deploy: Shuffle a card from your Hand (can be Gold) back into your Deck, then draw the top different card of the same color from your Deck.
Saskia
Orders: Play this Unit from your Deck on a random row.
Savage Bear
Damage each Enemy that appears by 1.
Schirru
Deploy: You may Transform a card from your Hand (can be Gold) into Scorch.
Scorch
Destroy all the Highest Units.
Serrit
Deploy: Set the Power of a Revealed Unit in your opponent's Hand to 1.
Shadow
Deploy: Trigger the Deathwish of 3 Units to the right.
Shani
Deploy: Resurrect a Unit and add 3 Armor to it.
Sheldon Skaggs
Deploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each.
Sigrdrifa
Deploy: Resurrect a Unit.
Sile de Tansarville
Deploy: You may play a Bronze Special card from your Hand. If you do, draw the top card from your Deck.
Skellige Storm
Apply Skellige Storm to a row on your opponent's side. Skelige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 3, 2 and 1, respectively.
Skjall
Veteran: 1. After 2 turns, at the end of your turn, convert this Unit's current Power into base Power.
Spotter
Whenever either player Reveals a card, Boost self by 1 while in your Hand, Deck or on your side of the Board.
Stammelford's Tremors
Damage up to 8 random Enemies by 2.
Stefan Skellen
Deploy: Choose any card from your Deck and place it on top. Then shuffle the rest of your Deck.
Succubus
If played on your opponent's side, then after 2 turns, at the start of your turn, move the Highest other Unit on its row to your side.
Summoning Circle
Spawn a base copy of the last Enemy your opponent played from their Hand.
Svanrige
Veteran: 1. Deploy: Draw the top card from your Deck, then Discard a card from your Hand (can be Gold).
Swallow Potion
Boost a unit by 8.
Sweers
Deploy: Choose an Enemy or a Revealed opposing Unit and move all copies of it from your opponent's Deck to their Graveyard.
Temerian Infantryman
Deploy: Play all Temerian Infantrymen from your Deck.
Thaler
Deploy: Draw the top 2 cards from your Deck. Keep 1 and shuffle the other back.
The Guardian
Deathwish: Create 2 Lesser Guardians on the top of your opponent's Deck.
The Last Wish
Draw your top 2 Bronze or Silver cards. Play 1 and shuffle the other back.
Thunderbolt Potion
Boost 3 adjacent Units by 4.
Tibor Eggebracht
Deploy: If neither player has passed, Boost self by 15, then your opponent draws the top Bronze card from their Deck and Reveals it.
Torrential Rain
Apply Rain to a row on your opponent's side. Rain: Every turn, at the start of your turn, Damage all the Lowest Units on the row by 2.
Toruviel
Ambush. When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2.
Treason
Play the bottom card from your opponent's Deck.
Trebuchet
Deploy: Damage all Units on a row on your opponent's side by 2 (ignoring Armor). Fresh Crew: Increase the Damage dealt by 1.
Tridam Infantryman
Deploy: Gain 3 Armor.
Triss: Butterfly Spell
Every turn, at the start of your turn, Boost all other Lowest Allies by 1.
Triss Merigold
Deploy: Damage a Unit by 5.
Trollololo
Counts as part of any Northern Realms Trio on the row. Deploy: Gain 5 Armor.
Udalryk
Deploy: Draw the top 2 cards from your Deck. Keep one and Discard the other.
Unseen Elder
Spawn Unseen Elder. Deploy: Consume 3 Allies, but Strengthen instead of Boosting.
Vabjorn
Every turn, at the end of your turn, Damage by 2 every Damaged Enemy with 2 Power or less.
Vanhemar
Deploy: Spawn Biting Frost, Clear Skies or Stammelford's Tremors.
Vattier De Rideaux
Deploy: Reveal up to 2 cards from your Hand (can be Golds). For each, Reveal 1 random card from your opponent's Hand (can be Gold).
Vernon Roche
Deploy: Damage an Enemy by 3. If it was Destroyed, Spawn a Blue Stripes Commando on a random row and repeat the Deploy ability (one time only).
Ves
Whenever you complete a Northern Realms Trio, play this Unit from your Deck.
Vesemir
Deploy: Play Eskel and Lambert from your Deck.
Vicovaro Medic
Deploy: Resurrect a Bronze Unit from your opponent's Graveyard.
Vicovaro Novice
Deploy: Trigger the ability of a Spying Enemy Ambassador or Emissary.
Vilgefortz
Deploy: Destroy an Ally, then play the top card from your Deck; or, if neither player has passed, Destroy an Enemy, then your opponent draws the top Bronze card from their Deck and Reveals it.
Villentretenmerth
After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board twice.
Vran Warrior
Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.
Vrihedd Brigade
Deploy: Clear Weather from the row on your side and move a Unit to this row on its side.
Vrihedd Dragoon
Every turn, at the start of your turn, Boost a random Loyal Unit in your Hand by 1.
Vrihedd Officer
Deploy: Mulligan a card.
Vrihedd Sappers
Ambush: After 2 turns, at the start of your turn, turn this Unit over.
Vrihedd Vanguard
Whenever you Mulligan a card, Boost self by 1 while in your Hand, Deck or on your side of the Board.
War Longship
Whenever you Discard a Unit, Damage a random Enemy by 2.
Water Hag
Deploy: Spawn Torrential Rain, Clear Skies or Lacerate.
White Frost
Apply Frost to a row on your opponent's side and the row above it. Frost: Every turn, at the start of your turn, Damage all Units on the row by 1.
Wild Boar of the Sea
Every turn, at the start of your turn, Strengthen the Unit to the left by 1 and Damage the Unit to the right by 1.
Wild Hunt Hound
Deploy: Play a Biting Frost card from your Deck.
Wild Hunt Navigator
Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.
Wild Hunt Rider
At the end of the Round, keep this Unit on the Board if you lost. If this Unit is part of a Trio at the end of your turn, Boost it by 1.
Wild Hunt Warrior
Deploy: Damage an Enemy by 3. If it was Destroyed, Boost self by 2.
Woodland Spirit
Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row.
Wyvern
Deploy: Damage an Enemy by 3.
Xarthisius
Deploy: Look at the top 3 cards of your opponent's Deck. You may move 1 to the bottom of their Deck.
Yaevinn
Deploy: Draw the top Unit and top Special card from your Deck. Keep 1 and shuffle the other back.
Yarpen Zigrin
Whenever a Dwarf Ally (including Golds) is played, Boost self by 1. Deploy: Gain Resilience.
Yennefer
Deploy: Spawn a Unicorn or a Chironex.
Yennefer: The Conjurer
Every turn, at the start of your turn, Damage all the Highest Enemies by 1.
Zoltan: Animal Tamer
Deploy: Spawn Field Marshal Duda Companion or Field Marshal Duda Agitator.
Zoltan Chivay
Deploy: Move 3 Units to this row on their side. If they are Allies, Strengthen them by 2.