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Abaya
Deploy: Spawn Torrential Rain, Clear Skies or Arachas Venom.
Adrenaline Rush
Toggle a Unit's Resilience.
Aelirenn
When you have 5 or more Elf Allies, play this Unit from your Deck.
Aeromancy
Play a Bronze or Silver Hazard card from your Deck. Shuffle the others back.
Aglais
Deploy: You may Resurrect a Bronze or Silver Special card from your opponent's Graveyard.
Alba Armored Cavalry
Deploy: Look at the top 3 Units from your opponent's Deck. Choose one and Boost self by its base Power.
Alba Pikeman
After 1 turn, at the start of your turn, play a copy of this Unit from your Deck on the row. Deploy: Gain 2 Armor.
Alba Spearmen
Whenever a player draws a card to their Hand, Boost self by 1.
Albrich
Deploy: If neither player has passed, both players draw the top card from their Decks. Your opponent's card is Revealed.
Alchemist
Deploy: Reveal up to 2 cards.
Ale of the Ancestors
While on a row, bathe the row in Golden Froth. Golden Froth: Every turn, at the start of your turn, Boost 3 random Units on the row by 1. Deploy: Gain 6 Armor.
Alzur's Double Cross
Boost the Highest Bronze or Silver Unit from your Deck by 2 and play it.
Alzur's Thunder
Damage a Unit by 7.
Ambassador
Deploy: Boost an Ally by 12.
Ancient Foglet
If a Fog Hazard is anywhere on the Board at the start of your turn, Boost self by 1.
Arachas
Deploy: Play all copies of this Unit from your Deck.
Arachas Behemoth
Whenever an Ally Consumes a card, Spawn an Arachas Hatchling on a random row and Damage self by 1 (ignoring Armor). Deploy: Gain 2 Armor.
Arachas Venom
Damage 3 adjacent Units by 4.
Archespore
Every turn, at the start of your turn, move this Unit to a random row on its side, Damage a random Enemy by 1 and Heal self. Deathwish: Damage a random Enemy by 4.
Archgriffin
Deploy: Clear Hazards from the row on your side. Move a Bronze card from one Graveyard to the other.
Aretuza Adept
Deploy: Play a random Bronze Hazard card from your Deck.
Artefact Compression
Transform a Bronze or Silver Unit into a Jade Figurine.
Assassin
Deploy: Damage the Unit to the left by its base Power (but by no more than 10).
Assassination
Damage Enemies by 8 and then 8.
Assire Var Anahid
Deploy: Shuffle up to 2 Bronze or Silver cards from either Graveyard into that player's Deck.
Auckes
Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 1 as well.
Avallac'h
Deploy: If neither player has passed, both players draw the top 2 cards from their Decks.
Avallac'h: The Sage
Deploy: Spawn a copy of a random different Gold or Silver Unit from your opponent's Deck.
Ballista
Deploy: Damage an Enemy and up to 4 other random Enemies with the same Power by 1. Fresh Crew: Repeat the Deploy ability.
Ban Ard Tutor
Deploy: You may Mulligan a card, but choose a Bronze Spell or Alchemy card from your Deck to replace it. Then shuffle your Deck.
Barclay Els
Deploy: Play a random Bronze or Silver Dwarf from your Deck and Strengthen it by 3.
Battering Ram
Deploy: Damage an Enemy by 2. If it was Destroyed, Damage another Enemy by 3. Fresh Crew: Increase the initial Damage by 1.
Bekker's Twisted Mirror
Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.
Berserker Marauder
Regressing. Deploy: Strengthen self by 1 for each Damaged and for each Cursed Ally, then Damage self by 1.
Birna Bran
Veteran 1. Deploy: Apply a Skellige Storm Hazard to the opposite row.
Biting Frost
Apply a Frost Hazard to an opposing row. Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
Black Infantry Arbalest
Deploy: Damage an Enemy by 3. If you have any Soldiers in your Hand, Damage it by 5 instead.
Bloodcurdling Roar
Destroy an Ally. Spawn a Bear.
Bloody Baron
If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
Blue Mountain Commando
Whenever this Unit is moved, Boost it by 2. Deploy: Play all copies of this Unit from your Deck on the row.
Blue Stripes Commando
Whenever a different Temerian Ally with the same Power as this Unit is played, play this Unit from your Deck (1 copy max) on that Ally's row.
Blue Stripes Scout
Deploy: Boost this Unit and all Bronze Loyal Temerian Units with the same Power in your Hand, Deck and on your side of the Board by 1. Crewmen 1.
Blueboy Lugos
Deploy: Spawn a Spectral Whale on a random opposing row.
Botchling
Deploy: Boost all Lubberkins in your Hand and Deck by 6. Deathwish: Play a Lubberkin from your Deck.
Braenn
Deploy: Damage an Enemy by this Unit's Power. If it was Destroyed, Boost all Dryads and Ambush Units in your Hand and Deck by 1.
Brouver Hoog
Doomed, Stubborn. Deploy: Play any Silver Unit or a Bronze Dwarf from your Deck. Shuffle the others back.
Cahir
Doomed, Stubborn. Deploy: If playing as Nilfgaard, trigger your Leader's Deploy ability.
Cantarella
Doomed. Deploy: Look at the top card from your Deck. Draw it, or place it at the bottom of your Deck and draw the new top card.
Caranthir
Deploy: Move an Enemy to this row on its side and apply a Frost Hazard to that row.
Caretaker
Deploy: Resurrect a Bronze or Silver Unit from your opponent's Graveyard.
Catapult
Deploy: Damage the Highest and Lowest Enemy on the opposite row by 2. Fresh Crew: Increase the Damage dealt by 1.
Ceallach
Deploy: Spawn an Ambassador, Assassin or Emissary.
Celaeno Harpy
Deploy: Spawn 2 Harpy Eggs to the left.
Cerys
Counter 4: While in the Graveyard, decrease the Counter whenever a Unit is Resurrected on your side. When the Counter reaches 0, Resurrect self.
Champion of Champions
If this Unit is alone on its row at the start of your turn, Strengthen it by 2. Deploy: Gain 4 Armor.
Ciaran
Deploy: Toggle a Unit's Lock and move it to this row on its side.
Ciri
At the end of the Round, return this Unit to your Hand if you lost. Deploy: Gain 3 Armor.
Ciri: Dash
When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.
Clan An Craite Greatsword
Every 2 turns, if this Unit is Damaged at the start of your turn, Reset it and Strengthen it by 2.
Clan an Craite Raider
Whenever this Unit is Discarded, Resurrect it immediately.
Clan An Craite Warcrier
Deploy: Boost 2 Damaged Allies by half their Power (rounding down).
Clan An Craite Warrior
Deploy: Damage self by 1.
Clan Brokvar Archer
Deploy: Damage 3 Units by 1.
Clan Brokvar Hunter
Regressing. Whenever a Unit adjacent to this one is Damaged, Strengthen self by 1. Deploy: Damage a Unit by 4.
Clan Dimun Pirate
Deploy: Discard all copies of this Unit from your Deck.
Clan Dimun Pirate Captain
Every turn, at the end of your turn, if this Unit is in your Hand or Deck, Reset it and Boost it by the base Power of the Highest Bronze Unit discarded to your Graveyard during your turn.
Clan Drummond Shieldmaiden
Deploy: Damage a Unit by 2. If it was already Damaged, play a copy of this Unit from your Deck.
Clan Drummond Warmonger
Veteran 1. Deploy: You may Discard a Bronze card from your Deck.
Clan Heymaey Skald
Deploy: Boost 3 Allies by 2.
Clan Tordarroch Armorsmith
Deploy: Heal 2 Allies and give them 3 Armor.
Clan Tordarroch Shieldsmith
Deploy: Strengthen an Ally by 2 and give it 2 Armor.
Clan Tuirseach Axeman
Veteran 1. Whenever an Enemy on the opposite row is Damaged, Boost self by 1. Deploy: Gain 2 Armor.
Clan Tuirseach Skirmishers
Veteran 1. Whenever this Unit leaves the Graveyard, Strengthen it by 3.
Clan Tuirseach Veteran
Veteran 1 Deploy: Trigger all your other Tuirseach Units' Veteran abilities, wherever they are.
Cleaver
Deploy: Toggle a Unit's Lock.
Cockatrice
Whenever an Ally with a Deathwish appears, Boost self by 2. Deploy: Boost self by 2 for each Ally with a Deathwish.
Combat Engineer
Deploy: Toggle a Bronze or Silver Unit's Resilience. Crewmen 1.
Commander's Horn
Boost 5 adjacent Units by 4.
Commando Neophyte
Whenever you draw a card to your Hand, Damage a random Enemy by 2.
Coral
Deploy: Transform a Bronze or Silver Unit into a Jade Figurine.
Crach An Craite
Doomed, Stubborn. Deploy: Damage self by 1, then play the Highest Loyal Bronze or Silver Unit from your Deck and Strengthen it by 3, then, if it does not Damage itself, Damage it by 1.
Crone: Brewess
Deploy: Play all other Crones from your Deck.
Crone: Weavess
Deploy: Play all other Crones from your Deck.
Crone: Whispess
Deploy: Play all other Crones from your Deck.
Crow's Eye
Damage the Highest Enemy on each row by 4. Increase the Damage dealt by 1 for each copy of this card in your Graveyard, to a maximum of 10 Damage.
Cyclops
Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power. If the Destroyed Ally had a Deathwish, Strengthen self by 3.
Cynthia
Deploy: Reveal the Highest Unit in your opponent's Hand and Boost self by its Power.
Cyprian Wiley
Deploy: Weaken a Unit by 3 or Destroy a face-down Ambush Unit.
Daerlan Foot Soldiers
Whenever you Reveal this Unit in your Hand, play it and draw the top card from your Deck.
Dagon
Doomed, Stubborn. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.
Dandelion
Deploy: Boost up to 3 Units in your Deck by 2, then shuffle your Deck.
Decoy
Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.
Dennis Cranmer
Deploy: Strengthen all other Dwarves in your Deck, Hand and on your side of the Board by 1.
Dethmold
Deploy: Spawn Torrential Rain, Clear Skies or Alzur's Thunder.
Dijkstra
Deploy: Play the top 2 cards from your Deck.
Dimeritium Bomb
Choose 5 adjacent Units and Reset them. If any are Gold, Demote them first.
Dimeritium Shackles
Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.
Djenge Frett
Deploy: Damage 2 Allies by 1 and Strengthen self by 2 for each.
Dol Blathanna Archer
Deploy: Damage Enemies by 3 and then 1.
Dol Blathanna Marksman
Every time this Unit is moved, Damage a random Enemy by 2. Whenever an Enemy moves to a different row, Damage it by 2. Deploy: Damage an Enemy by 2.
Dol Blathanna Protector
Whenever you play a Special card, Boost self by 1 while in your Hand, Deck or on your side of the Board.
Dol Blathanna Swordmaster
Deploy: Damage an Enemy by this Unit's Power.
Dol Blathanna Trapper
Deploy: Spawn a Fireball Trap on an opposing row.
Donar an Hindar
Deploy: Toggle a Unit's Lock. Move a Bronze Unit from your opponent's Graveyard to your Graveyard.
Dorregaray
Deploy: Spawn a Savage Bear, Wyvern, Ekimmara or Drowner.
Draig Bon Dhu
Deploy: Strengthen up to 2 Units in your Graveyard by 3.
Draug
Deploy: Spawn a Draugir on a random row on the side of each player with at least one Bronze or Silver Card in their Graveyard.
Drought
Apply a Drought Hazard to all opposing rows. Drought Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
Drowner
Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Hazard after being moved, Damage it by 4 instead.
Dudu
Deploy: Choose an Enemy and copy its Power.
Dun Banner Heavy Cavalry
Deploy: Remove Armor from a Unit and Boost self by the amount of Armor removed.
Dun Banner Light Cavalry
If at the start of your turn you have not passed and are losing the Round by more than 20 Power, play this Unit from your Deck.
Dwarven Agitator
Deploy: Spawn a base copy of a random different Bronze Dwarf from your Deck.
Dwarven Mercenary
Deploy: Move a Unit on another row to this row on its side. If it's an Ally, Boost it by 3.
Dwarven Skirmisher
Deploy: Damage an Enemy by 3. If it was not Destroyed, Strengthen self by 2.
Earth Elemental
Deploy: Give this Unit a Shield. Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
Eithné
Doomed, Stubborn. Deploy: Resurrect a Bronze or Silver Special card.
Ekimmara
Deploy: Gain Resilience and Consume an Ally.
Ele'yas
Whenever you draw or Mulligan this Unit, Boost it by 2.
Elven Mercenary
Deploy: Look at the top 2 Bronze Special cards from your Deck. Play 1 and shuffle the other back.
Elven Wardancer
Whenever you Mulligan this Unit, play it from your Deck immediately.
Emhyr Var Emreis
Doomed, Stubborn. Deploy: Play a card from your Hand, then return a Bronze or Silver Ally to your Hand.
Emissary
Deploy: Look at the top 2 Bronze Units from your Deck. Play 1 and shuffle the other back.
Epidemic
Destroy all the Lowest Units.
Eredin
Doomed, Stubborn. Deploy: Spawn a Bronze Wild Hunt Unit.
Ermion
Deploy: Draw the top 2 cards from your Deck, then Discard 2 cards from your Hand.
Eskel
Deploy: Destroy a Bronze or Silver Enemy that is not Boosted.
Expired Ale
Transform into Foul Ale, move to your opponent's Hand and Reveal.
Fake Ciri
If this Unit is Spying at the start of your turn, Boost it by 1. If it is Spying when your opponent passes, move it to the opposite side. Deploy: When you play this Unit on your side, Strengthen it by 3.
Farseer
If a different Ally or Unit in your Hand is Boosted during your turn, Boost self by 2 at the end of the turn.
Field Medic
Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
Fiend
Deploy: If you have any Relicts in your Hand, Strengthen self by 3.
Fire Scorpion
Whenever you Reveal this Unit in your Hand, trigger its Deploy ability. Deploy: Damage an Enemy by 4.
First Light
Spawn Clear Skies or Rally.
Foglet
Whenever you apply a Fog Hazard, play 1 copy of this Unit from your Deck on the opposite row. If there are none, Resurrect 1 copy instead. Destroy when all Fog Hazards are cleared from the Board.
Foltest
Doomed, Stubborn. Deploy: Boost all other Units in your Hand, Deck and on your side of the Board (except Agents and Double Agents) by 1. Crewmen 1.
Francesca
Doomed, Stubborn. Deploy: You may Mulligan a card, but choose any card from your Deck to replace it. If the replacement card's a Unit, Boost it by 3. Then shuffle your Deck.
Frightener
Doomed. Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
Fringilla Vigo
Deploy: If Spying, set own base Power to 1. Set the Power of the Unit on the right to that of the Unit on the left.
Full Moon Potion
Boost up to 6 random Allies by 2.
Gaunter O'Dimm
Deploy: Guess whether a random Unit from your opponent's Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top card from their Deck. Tie: Both players draw the top card from their Deck.
Gedyneith Flaminica
Deploy: Clear Hazards from the row and move 2 Allies to it.
Ge'els
Deploy: Look at the top Gold card and top Silver card from your Deck. Play 1 and return the other to the top of your Deck.
Geralt
No ability.
Geralt: Aard
Deploy: Choose 3 Enemies, push them to the row above them (if possible) and Damage them by 3.
Geralt: Igni
Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.
Germain of Fox Hollow
Deploy: Spawn 2 Cows to the right and 2 Cows to the left.
Ghoul
Deploy: Consume a Bronze or Silver Unit from your Graveyard.
Gremist
Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar.
Griffin
Deploy: Trigger the Deathwish of a Bronze Ally.
Hanmarvyn's Blue Dream
Deploy: Spawn a copy of a Gold card from your opponent's Graveyard and, if it's a Unit (but not an Agent or Double Agent), Boost it by 2.
Harald Houndsnout
Deploy: Spawn Wilfred to the left, Wilhelm to the right and Wilmar on the opposite row.
Harald the Cripple
Doomed, Stubborn. Every turn, at the start of your turn, Damage the Lowest Enemy on the opposite row by 1 (ignoring Armor). Deploy: Damage a random Enemy on the opposite row by 2 (ignoring Armor). Repeat 4 times.
Harpy
Whenever a Beast Ally is Destroyed during your turn, play 1 copy of this Unit from your Deck. Deploy: Damage the Lowest Enemy by 1.
Hattori
Deploy: Resurrect a Bronze or Silver Scoia'tael Unit with Power less than or equal to this Unit's.
Hawker Healer
Deploy: Boost 2 Allies by 3.
Hawker Smuggler
Whenever an Enemy appears, Boost self by 1.
Hawker Support
Deploy: Boost a Unit in your Hand by 3.
Hefty Helge
Deploy: If this Unit was Revealed, Damage all Enemies by 1. Otherwise, Damage all Enemies except those on the opposite row by 1.
Henselt
Doomed, Stubborn. Deploy: Choose a Bronze Support, Machine or Kaedweni Ally. Play all copies of it from your Deck. Crewmen 1.
Herbalist
Doomed. Deploy: Play a random Bronze Organic or Hazard card from your Deck.
Heymaey Battle Maiden
Deploy: Damage a Machine or Soldier Ally by 1 and play a copy of it from your Deck.
Hjalmar
Deploy: Spawn the Lord of Undvik on the leftmost side of the opposite row.
Holger Blackhand
Deploy: Damage a Unit by 5. If it was Destroyed, Strengthen the Highest Unit in your Graveyard by 3.
Ice Giant
If a Frost Hazard is anywhere on the Board, Boost self by 6.
Ida Emean
Deploy: Spawn Impenetrable Fog, Clear Skies or Overdose.
Ifrit
Deploy: Spawn 3 Lesser Fire Elementals.
Imlerith
Deploy: Damage an Enemy by 4. If the Enemy is under a Frost Hazard, Damage it by 8 instead.
Impenetrable Fog
Apply a Fog Hazard to an opposing row. Fog Hazard: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.
Impera Brigade
Whenever a Spying Enemy appears, Boost self by 2. Deploy: Boost self by 2 for each Spying Enemy.
Impera Enforcers
Whenever a Spying Enemy appears during your turn, Damage an Enemy by 2. Deploy: Damage an Enemy by 2.
Imperial Golem
Whenever you Reveal a card in your opponent's Hand, play this Unit from your Deck (1 copy per card revealed).
Imperial Manticore
No ability.
Infiltrator
Deploy: Toggle another Unit's Spying token.
Iorveth
Deploy: Damage an Enemy by 7. If it was Destroyed, Boost all Elves in your Hand by 1.
Iris
Deathwish: Boost 5 random Units on the other side of the Board by 5.
Isengrim
Play a Bronze or Silver Ambush card from your Deck.
Ithlinne
Deploy: Play a Bronze Spell, Boon or Hazard card from your Deck, then Spawn a copy of it. Shuffle the others back.
Joachim De Wett
Deploy: Play the top Loyal Bronze or Silver Unit from your Deck and Boost it by 10.
John Calveit
Doomed, Stubborn. Deploy: Look at the top 3 cards from your Deck and play 1.
John Natalis
Deploy: Play a Bronze or Silver Tactics card from your Deck. Shuffle the others back.
Johnny
Deploy: You may Discard a card from your Hand and create a base copy in your Hand of a random card of the same color in your opponent's Deck (if there are any - if not, keep your card).
Jotunn
Deploy: Move 3 Enemies to this row on their side and Damage them by 2. If that row is affected by a Frost Hazard, Damage them by 3 instead.
Jutta an Dimun
Veteran 1. Deploy: Damage self by 1.
Kaedweni Sergeant
Deploy: Gain 2 Armor and clear Hazards from the row on your side. Crewmen 1.
Kaedweni Siege Master
Deploy: Heal a Bronze or Silver Northern Realms Machine and trigger its Deploy ability. Crewmen 1.
Kaedweni Siege Support
Whenever an Ally appears, Boost it by 1. If it's a Machine, Boost it by 1 and add 1 Armor. Crewmen 1.
Kambi
Doomed. Deathwish: Spawn Hemdall.
Kayran
Deploy: Consume a Unit with 6 or less Power. If there is no eligible Unit, Boost self by 8.
Keira Metz
Deploy: Spawn Aeromancy, Epidemic or Thunderbolt Potion.
King Bran
Doomed, Stubborn. Veteran 1 Deploy: Discard up to 3 cards from your Deck and Strengthen all Units among them by 1. Then shuffle your Deck.
King of Beggars
Regressing. Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
Lacerate
Damage all Units on a row by 3.
Lambert
Deploy: Damage an Enemy by 5 and Damage up to 4 copies of it on its side by 4.
Leo Bonhart
Deploy: You may Reveal a Unit in your Hand and Damage an Enemy by its base Power.
Letho of Gulet
Deploy: If Spying, set own base Power to 1. Destroy Units adjacent to this one and Boost self by their Power.
Light Longship
Regressing. Deploy: Damage the Unit to the right by 1, then Strengthen self by 2. Every turn, at the start of your turn, repeat the Deploy ability.
Lubberkin
Deploy: Boost all Botchlings in your Hand and Deck by 6. Deathwish: Play a Botchling from your Deck.
Madman Lugos
Deploy: Discard a Bronze Unit from your Deck and Damage a Unit by the Discarded Unit's base Power.
Magne Division
Deploy: If neither player has passed, draw the top card from your Deck and create a base copy of the top Bronze card in your opponent's Deck that they then draw immediately.
Mahakam Ale
Deploy: Boost a random Ally on each row by 4.
Mahakam Defender
Deploy: Gain Resilience.
Mahakam Guard
Deploy: Boost an Ally by 4. If it's a Dwarf, Strengthen it by 3 instead.
Mahakam Marauder
Whenever this Unit is Boosted, Damaged, Strengthened or Weakened, Boost it by 2.
Mahakam Pyrotechnician
Deploy: Damage a random Enemy on each row by 3.
Malena
Every turn, at the start of your turn, move a random Unit on another row on this side to this row. Deploy: Gain 3 Armor.
Mandrake
Spawn Mandrake Root Extract or Mandrake Cordial.
Mangonel
Whenever you Reveal a card in either player's Hand, Damage a random Enemy by 2.
Manticore Venom
Damage a Unit by 12.
Marching Orders
Boost the Lowest Bronze or Silver Unit from your Deck by 2 and play it.
Mardroeme
Spawn Spores or Mutagen.
Margarita Laux Antille
Deploy: Reset a Unit and toggle its Lock.
Menno Coehoorn
Deploy: Damage an Enemy by 4. If it is Spying, Destroy it.
Merigold's Hailstorm
Damage all Bronze and Silver Units on a row by half their Power (rounding up and ignoring Armor).
Milva
Deploy: If neither player has passed, return the Highest different Bronze or Silver Enemy to your opponent's Hand, then return the Highest different Bronze or Silver Ally to your Hand and Boost it by 3.
Monster Nest
Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 3.
Morenn
Ambush: When an Enemy is played (except Leaders), turn this Unit over and Damage that Enemy by 5 before its Deploy ability resolves (but after it gains Armor).
Morkvarg
Whenever this Unit is Discarded or Destroyed, Resurrect it and Weaken it by half its Power (rounding up).
Morvran Voorhis
Doomed, Stubborn. Deploy: Reveal up to 4 cards.
Morvudd
Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).
Mourntart
After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each. Deploy: Gain 2 Armor.
Muzzle
Move a Bronze or Silver Enemy with 8 Power or less to the opposite row.
Myrgtabrakke
Deploy: Damage Units by 2, 2 and then 1.
Nature's Gift
Play a Bronze or Silver Special card from your Deck. Shuffle the others back.
Nauzicaa Brigade
Deploy: Damage a Spying Unit by 7. If it was Destroyed, Strengthen self by 4.
Nauzicaa Standard Bearer
Deploy: Clear Hazards from the row on your side and Boost 1 Ally or Revealed Unit in your Hand by 3.
Necromancy
Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power.
Nekker
Whenever an Ally Consumes a card, Boost this Unit by 1 while in your Hand, Deck or on your side of the Board. Deathwish: Play a copy of this Unit from your Deck.
Nekker Warrior
Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.
Nekurat
Deploy: Consume a Bronze or Silver Unit from either Graveyard.
Nenneke
Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.
Nilfgaardian Knight
Deploy: Gain 2 Armor. Reveal a random card from your Hand.
Nilfgaardian Standard Bearer
Whenever you play a Soldier from your Hand, Boost an Ally by 2. Deploy: Boost an Ally by 2.
Nithral
Deploy: Damage an Enemy by 5. If you have any Wild Hunt Units in your Hand, Damage it by 7 instead.
Ocvist
After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and transform it into Exhausted Ocvist.
Odrin
Every turn, at the start of your turn, move this Unit to a random row on its side and Boost all other Units on it by 1.
Old Speartip: Asleep
If at the start of your turn there are 3 or more Units on the opposite row, wake up. Deploy: Gain 5 Armor. Boost Units adjacent to this one by 1.
Olgierd
When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit if it is in the Graveyard.
Operator
Doomed, Stubborn. Deploy: If neither player has passed, choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.
Overdose
Damage up to 6 random Enemies by 2.
Pavetta
Deploy: If neither player has passed, shuffle the Lowest different Bronze or Silver Ally into your Deck, then shuffle the Lowest different Bronze or Silver Enemy into your opponent's Deck.
Peter Saar Gwynleve
Deploy: Reset a Unit. If it's an Ally, Strengthen it by 3. If it's an Enemy, Weaken it by 3.
Philippa Eilhart
Deploy: Damage an Enemy by 5, then Damage random Enemies by 4, 3, 2 and 1. The same Enemy cannot be Damaged twice in a row.
Poor Flanking Infantry
Deploy: Spawn Left Flanking Infantry to the left and Right Flanking Infantry to the right.
Priestess of Freya
Doomed. Deploy: Resurrect a Bronze Unit.
Prince Stennis
Deploy: Gain 3 Armor. Play the top Loyal Bronze or Silver Unit from your Deck and give it 5 Armor.
Priscilla
Counter 4: Until the Counter reaches 0, at the end of your turn, Boost a random other Ally by 3 and decrease the Counter. Deploy: Gain 3 Armor.
Prize-Winning Cow
Doomed. Retaliation: Spawn a Chort on the row. Deathwish: Spawn a Chort on the row.
Queensguard
Deploy: Resurrect all copies of this Unit.
Quen Sign
Choose a Bronze or Silver Unit in your Hand. Give all copies of it in your Hand and Deck a Shield and Boost them by 2. Units which already have a Shield cannot be chosen and aren't affected.
Radovid
Doomed, Stubborn. Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 4 as well. Crewmen 1.
Ragh Nar Roog
Apply a Ragh Nar Roog Hazard to all opposing rows. Ragh Nar Roog Hazard: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.
Raging Berserker
Retaliation: Transform into a Raging Bear.
Rainfarn
Deploy: Play a Bronze or Silver Disloyal Unit from your Deck. Shuffle the others back.
Reaver Hunter
Deploy or Bond: Boost all copies of this Unit in your Hand, Deck and on your side of the Board by 1.
Reaver Scout
Deploy: Choose a different Bronze Ally and play a copy of it from your Deck.
Redanian Elite
Whenever this Unit's Armor reaches 0, Boost self by 5. Deploy: Gain 4 Armor.
Redanian Knight
If this Unit has no Armor at the start of your turn, Boost it by 2 and add 2 Armor to it.
Redanian Knight-Elect
If this Unit has Armor at the start of your turn, Boost Units adjacent to it by 1. Deploy: Gain 2 Armor.
Regis
Deploy: Weaken a Unit by half its base Power (rounding up) and Boost self by half its base Power (rounding down).
Regis: Higher Vampire
Deploy: Look at 3 Bronze Units from your opponent's Deck. Consume 1, but Boost self by its base Power instead.
Reinforced Ballista
Deploy: Damage an Enemy by 2. Fresh Crew: Repeat the Deploy ability.
Reinforced Siege Tower
Deploy: Boost self by 2. Fresh Crew: Repeat the Deploy ability.
Reinforced Trebuchet
Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).
Reinforcement
Play a Bronze or Silver Soldier, Machine, Officer or Support Unit from your Deck. Shuffle the others back.
Renew
Resurrect a Gold Unit.
Restore
Return a Bronze or Silver Skellige Unit from your Graveyard to your Hand and set its base Power to 8, then play a card from your Hand.
Roach
Whenever you play a Gold card from your Hand (note: does not include Leaders), play this Unit from your Deck on a random row before that card resolves.
Ronvid of Small Marsh
Whenever this Unit is Discarded or Destroyed, set its base Power to 1 and Resurrect it on a random row. Crewmen 1.
Rot Tosser
Deploy: Spawn a Cow Carcass on an opposing row.
Rotfiend
Deathwish: Damage all Units on the opposite row by 2.
Royal Decree
Play a Gold card from your Deck. If it is a Unit (but not an Agent or Double Agent), Boost it by 2. Shuffle the others back.
Sabrina Glevissig
Deathwish: Set all Units on the row to the Power of the Lowest Unit on the row.
Saesenthessis
Deploy: Boost self by 1 for each Dwarf Ally. Damage an Enemy by the number of Elf Allies.
Sage
Deploy: Resurrect a Bronze Alchemy or Spell card and Banish it.
Sarah
Deploy: You may Mulligan a card, but draw a card of the same color to replace it.
Saskia
Deploy: Mulligan up to 2 cards, but choose any Bronze cards from your Deck to replace them. Then shuffle your Deck.
Savage Bear
After an Enemy is played from any Hand and its Deploy ability resolves, Damage it by 1.
Schirru
Deploy: You may transform a card from your Hand into Scorch.
School of the Wolf: Eskel
Deploy: Play all other School of the Wolf Witchers from your Deck.
School of the Wolf: Lambert
Deploy: Play all other School of the Wolf Witchers from your Deck.
School of the Wolf: Vesemir
Deploy: Play all other School of the Wolf Witchers from your Deck.
Scorch
Destroy all the Highest Units.
Serrit
Deploy: Damage an Enemy by 6 or set a Revealed opposing Unit's Power to 1.
Shadow
Deploy: Play a Bronze Monster Deathwish Unit from your Deck. Shuffle the others back.
Shani
Deploy: Resurrect a Bronze or Silver Unit and add 2 Armor to it.
She-Troll of Vergen
Deploy: Consume a Bronze Deathwish Unit from your Deck, but without Boosting, and trigger that Deathwish.
Sheldon Skaggs
Deploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each.
Sigrdrifa
Doomed. Deploy: Resurrect a Bronze or Silver Unit.
Sile de Tansarville
Deploy: You may play a Bronze Special card from your Hand and draw the top card from your Deck.
Skellige Storm
Apply a Skellige Storm Hazard to an opposing row. Skellige Storm Hazard: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 1 and 1, respectively.
Skjall
Deploy: Play a random Bronze or Silver Cursed Unit from your Deck.
Slyzard
Deploy: Consume, but without Boosting, a different Unit from your Graveyard that has a copy in your Deck and play that copy.
Spotter
Deploy: Choose a Revealed Unit in either Hand and Boost self by its base Power.
Stammelford's Tremors
Damage all Units by 1. If any were Destroyed, Spawn a Lesser Guardian on your side.
Stefan Skellen
Deploy: Choose any card from your Deck and place it on top. If it is a Loyal Unit, Boost it by 2. Then shuffle the rest of your Deck.
Succubus
After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side.
Summoning Circle
Doomed. Spawn a base copy of the last Bronze or Silver Unit any player placed on the Board. Leaders cannot be copied.
Svanrige
Veteran 1. Deploy: Draw the top card from your Deck, then Discard a card from your Hand.
Swallow Potion
Boost a Unit by 8.
Sweers
Deploy: Choose an Enemy or a Revealed opposing Unit and move all copies of it from your opponent's Deck to their Graveyard. Weaken self by 1 for each card moved.
Temerian Drummer
Every turn, at the start of your turn, Boost a random other Ally by 1.
Temerian Infantryman
Deploy: Play all copies of this Unit from your Deck on the row.
Thaler
Doomed. Deploy: Look at the top 2 cards from your Deck. Draw 1 and shuffle the other back.
The Guardian
Deathwish: Create 2 Lesser Guardians on the top of your opponent's Deck.
The Last Wish
Look at the top 2 cards from your Deck. Play 1 and shuffle the other back.
Thunderbolt Potion
Add 2 Armor to 3 adjacent Units and Boost them by 3.
Tibor Eggebracht
Regressing. Deploy: If neither player has passed, Strengthen self by 15, then your opponent draws the top Bronze card from their Deck and Reveals it.
Toad Prince
Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.
Torrential Rain
Apply a Rain Hazard to an opposing row. Rain: Every turn, at the start of your turn, Damage up to 2 random Units on the row by 1.
Toruviel
Ambush: When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2.
Treason
Move a Bronze Spying Enemy with 10 Power or less to the opposite row.
Trebuchet
Deploy: Damage 3 adjacent Enemies by 1. Fresh Crew: Increase the Damage dealt by 1.
Tridam Infantryman
Deploy: Gain 3 Armor. If you have any Soldiers in your Hand, gain 4 Armor and Boost self by 2 instead.
Triss: Butterfly Spell
Every turn, at the start of your turn, Boost all other Lowest Allies by 1. Revenge: Boost all other Lowest Allies by 2.
Triss Merigold
Deploy: Damage a Unit by 5.
Trollololo
Every turn, at the start of your turn, gain 2 Armor. Deploy: Gain 4 Armor.
Udalryk
Doomed. Deploy: Look at the top 2 cards from your Deck. Draw one and Discard the other.
Unseen Elder
Doomed, Stubborn. Deploy: Consume an Ally, but Strengthen instead of Boosting. Repeat 2 times.
Vabjorn
Deploy: Damage a Unit by 2. If it was already Damaged, Destroy it instead.
Vanhemar
Deploy: Spawn Biting Frost, Clear Skies or Overdose.
Vattier De Rideaux
Deploy: Reveal up to 2 cards from your Hand. For each, Reveal 1 random card from your opponent's Hand.
Venendal Elite
Deploy: Choose a Revealed card. If it's a Unit, copy its Power, then set that Unit's Power to 1. If it's a Special card, Boost self by 9.
Vernon Roche
Deploy: Damage an Enemy by 3. If it was Destroyed, Spawn a Blue Stripes Commando on a random row and repeat the Deploy ability (one time only).
Ves
Deploy: You may Mulligan a card. If you have a Soldier or an Officer in your Hand, Mulligan up to 2 cards instead. If you have both, Mulligan up to 3 cards instead.
Vesemir
Deploy: Play a Bronze or Silver Alchemy card from your Deck. Shuffle the others back.
Vicovaro Medic
Doomed. Deploy: Resurrect a Bronze Unit from your opponent's Graveyard.
Vicovaro Novice
Deploy: Look at the top 2 Bronze Alchemy cards from your Deck. Play 1 and shuffle the other back.
Vilgefortz
Deploy: Destroy an Ally or (only possible if your opponent has not passed) an Enemy. If you Destroy an Ally, play the top card from your Deck. If you Destroy an Enemy, your opponent draws the top Bronze card from their Deck and Reveals it.
Villentretenmerth
After 3 turns, at the start of your turn, Destroy all the other Highest Units on the Board. Deploy: Gain 3 Armor.
Vran Warrior
Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.
Vrihedd Brigade
Deploy: Clear Hazards from the row on your side and move a Unit to this row on its side.
Vrihedd Dragoon
Every turn, at the start of your turn, Boost a random Loyal Unit in your Hand by 1.
Vrihedd Officer
Deploy: You may Mulligan a card and Boost self by the Mulliganed card's base Power (or by 5 if it's a Special card).
Vrihedd Sappers
Ambush: After 2 turns, at the start of your turn, turn this Unit over.
Vrihedd Vanguard
Whenever you Mulligan this Unit, Boost all Elf Allies by 1. Deploy: Boost all other Elf Allies by 1.
War Longship
Whenever you Discard a Unit, Damage a random Enemy by 2.
Whale Harpooner
Deploy: Move an Enemy to this row on its side and Damage it by the number of other Units on that row.
White Frost
Apply a Frost Hazard to 2 adjacent opposing rows. Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
Wild Boar of the Sea
Every turn, at the start of your turn, Strengthen the Unit to the left by 1 and Damage the Unit to the right by 1. Deploy: Gain 5 Armor.
Wild Hunt Hound
Deploy: Play a Biting Frost card from your Deck.
Wild Hunt Longship
While on the Board, Boost all other Wild Hunt Allies by 1. When Destroyed or Locked, Damage all other Wild Hunt Allies by 1.
Wild Hunt Navigator
Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.
Wild Hunt Rider
Increase by 1 the Damage dealt by Frost Hazards on the opposite row.
Wild Hunt Warrior
Deploy: Damage an Enemy by 3. If it was under a Frost Hazard or Destroyed, Boost self by 2.
Witch Hunter
Deploy: Reset a Unit. If it's a Mage, play a copy of this Unit from your Deck.
Wolfsbane
While in your Graveyard, after 3 turns, at the start of your turn, Boost the Lowest Ally by 6 and Damage the Highest Enemy by 6.
Woodland Spirit
Deploy: Spawn 3 Rabid Wolves and apply a Fog Hazard to the opposite row.
Wyvern
Deploy: Damage an Enemy by 3. If you have any Draconids in your Hand, Strengthen self by 2.
Xarthisius
Deploy: Look at your opponent's Deck. You may move a card to the bottom.
Yaevinn
Doomed. Deploy: Look at the top Unit and top Special card from your Deck. Draw 1 and shuffle the other back.
Yarpen Zigrin
Whenever a Dwarf Ally is played, Boost self by 1. Deploy: Gain Resilience.
Yennefer
Deploy: Spawn a Unicorn or a Chironex.
Yennefer: The Conjurer
Every turn, at the start of your turn, Damage all the Highest Enemies by 1. Revenge: Damage all the Highest Enemies by 2.
Zoltan: Animal Tamer
Deploy: Spawn Field Marshal Duda Companion or Field Marshal Duda Agitator.
Zoltan Chivay
Deploy: Move 3 Units to this row on their side. Strengthen moved Allies by 2, Damage moved Enemies by 2.