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- 5Eredin1Doomed, Stubborn. Deploy: Spawn a Bronze Wild Hunt Unit.
Deck (25 - 40)
- Bronze: 16
- Silver: 6
- Gold: 3
- 5Nekurat1Deploy: Consume a Bronze or Silver Unit from either Graveyard.
- 2Dorregaray1Deploy: Spawn a Savage Bear, Wyvern, Ekimmara or Drowner.
- 4Succubus1After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side.
- 1Ge'els1Deploy: Look at the top Gold card and top Silver card from your Deck. Play 1 and return the other to the top of your Deck.
- 6Jotunn1Deploy: Move 3 Enemies to this row on their side and Damage them by 2. If that row is affected by a Frost Hazard, Damage them by 3 instead.
- 3Slyzard2Deploy: Consume, but without Boosting, a different Unit from your Graveyard that has a copy in your Deck and play that copy.
- 6Regis: Higher Vampire1Deploy: Look at 3 Bronze Units from your opponent's Deck. Consume 1, but Boost self by its base Power instead.
- -Adrenaline Rush3Toggle a Unit's Resilience.
- -Aeromancy1Play a Bronze or Silver Hazard card from your Deck. Shuffle the others back.
- -Arachas Venom3Damage 3 adjacent Units by 4.
- -Biting Frost1Apply a Frost Hazard to an opposing row. Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
- -Bloodcurdling Roar3Destroy an Ally. Spawn a Bear.
- -Crow's Eye3Damage the Highest Enemy on each row by 4. Increase the Damage dealt by 1 for each copy of this card in your Graveyard, to a maximum of 10 Damage.
- -Dimeritium Shackles1Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.
- 12Frightener1Doomed. Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
- -Monster Nest1Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 3.