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- 6Francesca1Spawn Francesca Deploy: Mulligan up to 3 cards.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 5Dol Blathanna Archer3Deploy: Damage Enemies by 3 and then 1.
- 5Dwarven Skirmisher3Deploy: Damage an Enemy by 3. If the Unit was not Destroyed, Boost self by 2.
- 2Elven Mercenary3Deploy: Draw the top 2 Bronze Special cards in your Deck. Play 1 and shuffle the other back.
- 3Blue Mountain Commando3Whenever this Unit is moved, Boost it by 2. Deploy: Play all Blue Mountain Commandos from your Deck.
- 4Roach1Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row before that Unit's Deploy ability resolves.
- 6Morenn1Ambush: When an Enemy appears, turn Morenn over and Damage that Enemy by 5 before its Deploy ability resolves.
- 4Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 20 or more Power.
- 8Regis1After 2 turns, at the start of your turn, Boost self by 7 if you are winning the Round.
- 8Villentretenmerth1After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board.
- 9Milva1Deploy: If neither player has passed, return the Highest Enemy to your opponent's Hand, then return the Highest Ally to your Hand.
- -Aeromancy1Play a Bronze or Silver Weather card from your Deck. Shuffle the others back into your Deck.
- -Alzur's Thunder2Damage a Unit by 7.
- -Decoy1Return an Ally to your Hand, Boost it by 3 and play it.
- -Nature's Gift1Play a Bronze or Silver Special card from your Deck. Shuffle the others back.
- -Scorch1Destroy all the Highest Units.
- -Stammelford's Tremors1Damage up to 6 random Enemies by 2.