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- 5Foltest1Doomed, Stubborn. Deploy: Boost all other Units in your Hand, Deck and on your side of the Board (except Agents and Double Agents) by 1. Crewmen 1.
Deck (25 - 40)
- Bronze: 15
- Silver: 4
- Gold: 6
- 1Reaver Scout3Deploy: Choose a different Bronze Ally. Play a copy of it from your Deck.
- 6Field Medic3Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
- 3Blue Stripes Commando3Whenever a different Temerian Ally with the same Power as this Unit is played, play this Unit from your Deck (1 copy max) and place it on that Ally's row.
- 9Dandelion1Deploy: Boost up to 3 Units in your Deck by 2, then shuffle your Deck.
- 5Ciri1At the end of the Round, return this Unit to your Hand if you lost. Deploy: Gain 3 Armor.
- 3Blue Stripes Scout3Deploy: Boost by 1 this Unit and all Bronze Loyal Temerian Units with the same Power in your Hand, Deck or on your side of the Board. Crewmen 1.
- 5Shani1Deploy: Resurrect a Bronze or Silver Unit and add 2 Armor to it.
- 8Zoltan: Animal Tamer1Deploy: Spawn Field Marshal Duda Companion or Field Marshal Duda Agitator.
- 6Priscilla1Counter 4: Until the Counter reaches 0, at the end of your turn, Boost a random other Ally by 3 and decrease the Counter. Deploy: Gain 3 Armor.
- 8Nenneke1Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.
- 6Bloody Baron1If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
- -Lacerate3Damage all Units on a row by 3.
- -Commander's Horn1Boost 5 adjacent Units by 4.
- -Decoy1Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.
- -Scorch1Destroy all the Highest Units.