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- 5Eredin1Doomed, Stubborn. Deploy: Spawn a Bronze Wild Hunt Unit.
Deck (25 - 40)
- Bronze: 13
- Silver: 9
- Gold: 4
- 3Nekker3Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1. Deathwish: Play a Nekker from your Deck.
- 4Ghoul3Deploy: Consume a Bronze Unit from your Graveyard.
- 5Morvudd3Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).
- 5King of Beggars1Regressing. Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 6Crone: Weavess1Deploy: Play Brewess and Whispess from your Deck.
- 6Crone: Whispess1Deploy: Play Brewess and Weavess from your Deck.
- 8Crone: Brewess1Deploy: Play Whispess and Weavess from your Deck.
- 1Dudu1Deploy: Choose an Enemy and copy its Power.
- 5Toad Prince1Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.
- 4Caretaker1Deploy: Resurrect a Bronze or Silver Unit from your opponent's Graveyard.
- 6Ekimmara2Deploy: Gain Resilience and Consume an Ally.
- 5Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.
- 4Kayran1Deploy: Consume a Unit with 6 or less Power. If there is no eligible Unit, Boost self by 8.
- -First Light3Spawn Clear Skies or Rally.
- -Mardroeme2Spawn Spores or Mutagen.
- -Renew1Resurrect a Gold Unit.