This is the graphic that is at the top of your deck. If you don't choose one a default graphic will be chosen from your Faction.
Choose the style of your deck.
Private decks are only viewable by you.
- 4Foltest1Spawn: Foltest Deploy: Boost all Units in your Hand and Deck by 1.
Deck (25 - 40)
- Bronze: 17
- Silver: 3
- Gold: 5
- 3Kaedweni Sergeant2Deploy: Boost all Units with the same Power as this Unit by 1, wherever they are.
- 3Poor Infantry2Spawn 2 base copies of this unit on the same row.
- 2Reaver Scout1Deploy: Summon a copy of a different Bronze Ally.
- 2Shani1Resurrect a non-Gold, non-Permadeath unit and convert it to Gold until removed from the battlefield or the round ends.
- 3Field Medic3Deploy: Shuffle a different Bronze Ally back into your Deck, then play a random Bronze Unit from your Deck.
- 8Nenneke1Deploy: Shuffle up to 3 cards from your Graveyard into your Deck.
- 4Geralt: Igni1Deploy: Destroy the Highest Unit(s) on the opposite row if that row totals 20 or more Power.
- 6Reaver Hunter3Bond: Boost all copies of this Unit by 1, wherever they are. Trio: Damage the Highest Enemy by half its Power (rounding down and ignoring Armor).
- 5Priscilla1Turn End: Boost a random Ally by 3. Counter 3: Decrease whenever this Unit Boosts an Ally. At Counter 0, move this Unit to the bottom of your Deck.
- 4Bloody Baron1Round End: If this unit is in your Deck, move it to the top. While in your Deck during a Round, Boost self by 1 whenever an Enemy is Destroyed.
- 5Prince Stennis1Armor 2 Timer 2, Turn Start: Boost this Unit by the number of Machine Allies, then restart the Timer. Crewmen 1.
- -Decoy1Return an Ally to your Hand, Strengthen it by 3, then play it.
- -First Light2Spawn Clear Skies or Rally.
- -Mardroeme3Reset a Unit and Strengthen it by 3; or Reset a Unit and Weaken it by 3.
- -Promote1Choose 3 adjacent units on your side. Convert all non-Gold units among them to Gold until removed from the battlefield or the round ends.
- -Renew1Resurrect a Gold non-Permadeath unit.