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- 5Eredin1Spawn Eredin. Deploy: Spawn a Bronze Wild Hunt Unit.
Deck (25 - 40)
- Bronze: 13
- Silver: 8
- Gold: 4
- 3Nekker3Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1. Deathwish: Play a Nekker from your Deck.
- 4Ghoul2Deploy: Consume a random Unit from either Graveyard.
- 5Eskel1Deploy: Play Vesemir and Lambert from your Deck.
- 5Fiend2Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).
- 5Lambert1Deploy: Play Eskel and Vesemir from your Deck.
- 5Nekker Warrior2Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.
- 7Vesemir1Deploy: Play Eskel and Lambert from your Deck.
- 5King of Beggars1Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 8Griffin1Deploy: Move a card from one Graveyard to the other.
- 8Avallac'h1Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.
- 4Caretaker1Deploy: Resurrect a Unit from your opponent's Graveyard.
- 8Kayran1Deploy: Consume a Unit from your Hand, then Boost self by an additional 8.
- 5Giant Toad1Deploy: Consume a card in your Hand, then draw the top card from your Deck.
- 3Ekimmara2Deploy: Gain Resilience. Deploy: Consume an Ally.
- -Commander's Horn1Boost 5 adjacent Units by 4.
- -First Light2Spawn Clear Skies or Rally.
- -Mardroeme1Spawn Spores or Mutagen.
- -Renew1Resurrect a Gold Unit from your Graveyard.