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- 5Harald the Cripple1Doomed, Stubborn. Every turn, at the start of your turn, Damage the Lowest Enemy on the opposite row by 1 (ignoring Armor). Deploy: Damage a random Enemy on the opposite row by 2 (ignoring Armor). Repeat 4 times.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 7Clan Tuirseach Skirmishers2Veteran 1. Whenever this Unit leaves the Graveyard, Strengthen it by 3.
- 9Morkvarg1Whenever this Unit is Discarded or Destroyed, Resurrect it and Weaken it by half its Power (rounding up).
- 1Priestess of Freya3Doomed. Deploy: Resurrect a Bronze Unit.
- 3Sigrdrifa1Doomed. Deploy: Resurrect a Bronze or Silver Unit.
- 6War Longship2Whenever you Discard a Unit, Damage a random Enemy by 2.
- 7Clan Tordarroch Shieldsmith3Deploy: Strengthen an Ally by 2 and give it 2 Armor.
- 5Champion of Champions1Every turn, at the start of your turn, Strengthen this Unit by 2 if it is the only Unit on the row. Deploy: Gain 4 Armor.
- 6Madman Lugos1Deploy: Discard a Bronze Unit from your Deck and Damage a Unit by the Discarded Unit's base Power.
- 5Ciri1At the end of the Round, return this Unit to your Hand if you lost. Deploy: Gain 3 Armor.
- 7Ermion1Deploy: Draw the top 2 cards from your Deck, then Discard 2 cards from your Hand.
- 5Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.
- -Alzur's Double Cross1Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.
- -Dimeritium Bomb1Choose 5 adjacent Units and Reset them. If any are Gold, Demote them first.
- -First Light2Spawn Clear Skies or Rally.
- -Mardroeme3Spawn Spores or Mutagen.
- -Restore1Return a Bronze or Silver An Craite, Tuirseach or Dimun Unit from your Graveyard to your Hand and Strengthen it by 2, then play a card from your Hand.