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- 5Eithné1Doomed, Stubborn. Deploy: Resurrect a Bronze or Silver Special card.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 6Mahakam Defender3Deploy: Gain Resilience.
- 5King of Beggars1Regressing. Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 2Barclay Els1Deploy: Play a random Bronze or Silver Dwarf from your Deck and Strengthen it by 3.
- 7Yarpen Zigrin1Whenever a Dwarf Ally is played, Boost self by 1. Deploy: Gain Resilience.
- 8Villentretenmerth1After 3 turns, at the start of your turn, Destroy all the other Highest Units on the Board. Deploy: Gain 3 Armor.
- 7Iorveth1Deploy: Damage an Enemy by 7. If it was Destroyed, Boost all Elves in your Hand by 1.
- 5Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.
- 8Zoltan Chivay1Deploy: Move 3 Units to this row on their side. Strengthen moved Allies by 2, Damage moved Enemies by 2.
- 7Myrgtabrakke1Deploy: Damage Units by 2, 2 and then 1.
- 7Ocvist1After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and transform it into Exhausted Ocvist.
- 6Dwarven Skirmisher2Deploy: Damage an Enemy by 3. If it was not Destroyed, Strengthen self by 2.
- 6Mahakam Guard3Deploy: Boost an Ally by 4. If it's a Dwarf, Strengthen it by 3 instead.
- 7Dwarven Mercenary1Deploy: Move a Unit on another row to this row on its side. If it's an Ally, Boost it by 3.
- -Decoy1Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.
- -First Light3Spawn Clear Skies or Rally.
- -Mardroeme3Spawn Spores or Mutagen.