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- 7Dagon1Spawn: Dagon. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.
Deck (25 - 40)
- Bronze: 16
- Silver: 5
- Gold: 4
- 3Wild Hunt Rider3Gain Weather Immunity. Play all Wild Hunt Riders from your deck.
- 6Earth Elemental1Deploy: Give this Unit a Shield. Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
- 7Golem2When removed from the battlefield, spawn 2 Lesser Golems on the row where this unit was.
- 5Wyvern2Remove 3 strength from an opposing unit non-Gold unit.
- 6Fire Elemental1Deploy: Spawn 3 Lesser Fire Elementals. Brave: Strengthen self by 2.
- 6Yennefer1Spawn either a Unicorn or a Chironex.
- 4Caretaker1Deploy: Resurrect a unit from your opponent's Graveyard.
- 5Gaunter O'Dimm1Deploy: Gamble with the Man of Glass. Success: Play a card from your Deck (including Golds). Shuffle the others back. Failure: Your opponent Draws a card (including Golds). Tie: Both players Draw a card (including Golds).
- 6Vran Warrior1Every 2 turns, at the end of the turn, destroy the unit on the right (if non-Gold) and absorb its strength.
- 5Caranthir1Deploy: Move 5 Enemies to this unit's row on your opponent's side and apply Frost to that row on that side only.
- -Bekker's Twisted Mirror1Swap the Power of the Highest and Lowest Unit on the Board.
- -Decoy1Return an Ally to your Hand, Strengthen it by 3, then play it.
- -First Light2Spawn Clear Skies or Rally.
- -Lacerate2Damage all Units on a row by 3.
- -Scorch1Destroy the strongest non-Gold unit(s) on the battlefield.
- -Swallow Potion2Add 8 strength to a non-Gold unit.
- -The Last Wish1Draw 2 cards. Discard 2 cards.
- -Thunderbolt Potion1Choose 3 adjacent units. Add 4 strength to all non-Gold units among them.