Gwent Deck Builder

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Adrenaline Rush
Toggle a Unit's Resilience.
Aeromancy
Play a Weather card from your Deck or Graveyard. Shuffle the others from your Deck back.
Alzur's Double Cross
Strengthen the Highest Unit in your Deck by 2, then play it.
Alzur's Thunder
Damage a Unit by 7.
Arachas Venom
Damage 3 adjacent Units by 4.
Avallac'h
Deploy, Clash: Both players Draw 2 cards (including Golds).
Bekker's Twisted Mirror
Swap the Power of the Highest and Lowest Unit on the Board.
Biting Frost
Apply Frost to a row. Frost: Turn Start: Damage Units on the row by 1.
Bloodcurdling Roar
Destroy an Ally. Spawn a Bear.
Ciri
Round End, Brave: If this Unit is on the Board, return it to your Hand.
Ciri: Dash
When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.
Cleaver
Deploy: Toggle a Unit's Lock.
Commander's Horn
Boost 5 adjacent Units by 4.
Cyprian Wiley
Deploy: Weaken a Unit by 3 or Destroy an Ambush Unit.
Decoy
Return an Ally to your Hand, Strengthen it by 3, then play it.
Dimeritium Bomb
Demote and Reset 3 adjacent Units.
Dimeritium Shackles
Toggle a Unit's Lock. If it is Gold, Demote it.
Drought
Apply Drought to all rows on your opponent's side. Drought: Turn Start: Damage the Lowest Unit on the row by 3.
Dudu
Deploy: Choose an Enemy and copy its Power.
Epidemic
Destroy the Lowest Unit(s).
Eskel
Deploy: Summon Vesemir & Lambert.
First Light
Spawn Clear Skies or Rally.
Gaunter O'Dimm
Deploy: Gamble with the Man of Glass. Success: Play a card from your Deck (including Golds). Shuffle the others back. Failure: Your opponent Draws a card (including Golds). Tie: Both players Draw a card (including Golds).
Geralt
Deploy, Brave: Strengthen self by 3.
Geralt: Aard
Deploy: Push 5 adjacent Enemies to the row above them and Damage them by 2.
Geralt: Igni
Deploy: Destroy the Highest Unit(s) on the opposite row if that row totals 20 or more Power.
Immune Boost
Boost 3 adjacent Units by 3 and add 3 Armor to them.
Impenetrable Fog
Apply Fog to a row. Fog: Turn Start: Damage the Highest Unit(s) on the row by 2.
Iris
Deathwish: Boost all Units on the other side of the Board by 3.
Johnny
Deploy: Discard a card in your Hand (including Golds), then create in your Hand a card of the same color from your opponent's Deck.
King of Beggars
Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
Lacerate
Damage all Units on a row by 3.
Lambert
Deploy: Summon Eskel & Vesemir.
Manticore Venom
Damage 5 adjacent Units by 4.
Marching Orders
Strengthen the Lowest Unit in your Deck by 2, then play it.
Mardroeme
Reset a Unit and Strengthen it by 3; or Reset a Unit and Weaken it by 3.
Merigold's Hailstorm
Damage all Units on a row by half their Power (rounding down and ignoring Armor).
Myrgtabrakke
Deploy: Damage Units by 2, 2 and then 1.
Necromancy
Banish a Unit from either Graveyard and Boost your Highest Ally by its Power.
Ocvist
Timer 4, Turn Start: Damage all Enemies by 1, then return this Unit to your Hand and Transform it into Exhausted Ocvist.
Olgierd
Veteran: Resurrect this Unit and Weaken it by 2.
Operator
Deploy: Choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.
Overdose
Damage 3 adjacent Units by 3 and remove 3 Armor from them.
Prize Winning Cow
Retaliation: Spawn a Chort on the row. Deathwish: Spawn a Chort on the row.
Quen Sign
Choose a Unit in your Hand. Give all copies of it in your Hand and Deck a Shield and Boost them by 2. Units which already have a Shield cannot be chosen and aren't affected.
Ragh Nar Roog
Apply Ragh Nar Roog to all rows on your opponent's side. Ragh Nar Roog: Turn Start: Damage the Highest Unit on the row by 3.
Regis
Timer 2, Turn Start: Boost self by 7 if you are winning the Round.
Regis: Higher Vampire
Deploy: Look at 3 random Bronze Units from your opponent's Deck. Consume 1 and shuffle the others back.
Renew
Resurrect a Gold Unit from either Graveyard.
Roach
Summon this Unit on a random row whenever you play a Gold card (excluding Leaders).
Royal Decree
Play a Gold card from your Deck. Shuffle the others back.
Sarah
Deploy: Shuffle a card from your Hand (including Golds) back into your Deck, then Draw a different card of the same color.
Scorch
Destroy the Highest Unit(s).
Skellige Storm
Apply Skellige Storm to a row. Skelige Storm: Turn Start: Damage the Units at the end of the row by 3, 2, and 1.
Stammelford's Tremors
Damage up to 8 random Enemies by 2.
Summoning Circle
Spawn a base copy of the last Enemy your opponent played from their Hand.
Swallow Potion
Boost a unit by 8.
The Last Wish
Draw 2 cards. Play 1 and shuffle the other back.
Thunderbolt Potion
Boost 3 adjacent Units by 4.
Torrential Rain
Apply Rain to a row. Rain: Turn Start: Damage the Lowest Unit(s) on the row by 2.
Triss: Butterfly Spell
Turn Start: Boost the Lowest Ally/Allies by 1.
Triss Merigold
Deploy: Damage a Unit by 5.
Vesemir
Deploy: Summon Eskel & Lambert.
Villentretenmerth
Timer 3, Turn Start: Destroy the Highest Unit(s) on the Board twice.
White Frost
Apply Frost to a row on your opponent's side and the row above it. Frost: Turn Start: Damage Units on the row by 1.
Yennefer
Deploy: Spawn a Unicorn or a Chironex.
Yennefer: The Conjurer
Turn Start: Damage the Highest Enemy/Enemies by 1.
Zoltan: Animal Tamer
Deploy: Spawn Field Marshal Duda Companion or Field Marshal Duda Agitator.

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Deck (25 - 40)

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