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- 4Francesca1Spawn: Francesca Deploy: Mulligan up to 3 cards.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 5King of Beggars1Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 5Johnny1Deploy: Discard a card in your Hand (including Golds), then create in your Hand a card of the same color from your opponent's Deck.
- 4Hawker Healer1Deploy: Boost 2 Units to the right by 3.
- 2Blue Mountain Commando3Whenever this Unit is moved, Boost it by 2. Deploy: Summon all other copies of this Unit to its row.
- 8Ciaran1Deploy: Move a Unit to this row on its side and toggle its Lock.
- 10Aglais1Deploy: You may Resurrect a Special card from your opponent's Graveyard. Effort: Weaken self by 4.
- 6Iorveth1Whenever an Enemy moves to a different row, Damage it by 2. Deploy: Damage an Enemy by 4.
- 3Vrihedd Vanguard2Whenever you Mulligan a card, Boost this Unit by 1, wherever it is.
- 8Milva1Deploy, Clash: Return the Highest Enemy to your opponent's Hand, then the Highest Ally to your Hand.
- 9Ciri: Dash1When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.
- -Aeromancy1Play a Weather card from your Deck or Graveyard. Shuffle the others from your Deck back.
- -Decoy1Return an Ally to your Hand, Strengthen it by 3, then play it.
- 2Elven Mercenary3If this Unit is Spying, move it to your side after you play an Ambush Unit. Deploy: Draw 2 Bronze Special cards. Play 1 and shuffle the other back.
- -First Light3Spawn Clear Skies or Rally.
- -Lacerate1Damage all Units on a row by 3.
- -Mardroeme2Reset a Unit and Strengthen it by 3; or Reset a Unit and Weaken it by 3.
- 12Yaevinn1Deploy: Draw a Unit and a Special card (including Golds). Keep 1 and shuffle the other back.