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- 6Radovid1Doomed, Stubborn. Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 4 as well. Crewmen 1.
Deck (25 - 40)
- Bronze: 16
- Silver: 5
- Gold: 5
- 1Reaver Scout2Deploy: Choose a different Bronze Ally. Play a copy of it from your Deck.
- 5King of Beggars1Regressing. Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 6Field Medic3Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
- -Lacerate1Damage all Units on a row by 3.
- 6Priscilla1Counter 4: Until the Counter reaches 0, at the end of your turn, Boost a random other Ally by 3 and decrease the Counter. Deploy: Gain 3 Armor.
- 5Shani1Deploy: Resurrect a Bronze or Silver Unit and add 5 Armor to it.
- 6Trebuchet2Deploy: Damage 3 adjacent Enemies by 1. Fresh Crew: Increase the Damage dealt by 1.
- 7Yennefer: The Conjurer1Every turn, at the start of your turn, Damage all the Highest Enemies by 1. Deathwish: If Destroyed during your opponent's turn, Damage all the Highest Enemies by 2.
- 6Bloody Baron1If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
- 7Kaedweni Sergeant2Deploy: Gain 2 Armor and clear Weather from the row on your side. Crewmen 1.
- 6Redanian Elite3Whenever this Unit's Armor reaches 0, Boost self by 5. Deploy: Gain 4 Armor.
- 8Villentretenmerth1After 3 turns, at the start of your turn, Destroy all the other Highest Units on the Board. Deploy: Gain 3 Armor.
- 3Prince Stennis1Deploy: Play the top Loyal Bronze or Silver Unit in your Deck and give it 5 Armor. Deploy: Gain 5 Armor.
- -Decoy1Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.
- -First Light2Spawn Clear Skies or Rally.
- -Mardroeme1Spawn Spores or Mutagen.
- -Reinforcement1Play a Bronze or Silver Soldier, Machine, Officer or Support Unit from your Deck. Shuffle the others back.
- -Scorch1Destroy all the Highest Units.