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- 3Radovid1Spawn: Radovid Deploy: Lock 2 Enemies and Damage them by 4.
Deck (25 - 40)
- Bronze: 16
- Silver: 5
- Gold: 5
- 3Kaedweni Sergeant2Deploy: Boost all Units with the same Power as this Unit by 1, wherever they are.
- 2Reaver Scout2Deploy: Summon a copy of a different Bronze Ally.
- 2Shani1Resurrect a non-Gold, non-Permadeath unit and convert it to Gold until removed from the battlefield or the round ends.
- 4Villentretenmerth1After 3 turns, destroy the strongest non-Gold unit(s) twice in a row.
- 5King of Beggars1Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 3Field Medic3Deploy: Shuffle a different Bronze Ally back into your Deck, then play a random Bronze Unit from your Deck.
- 4Trebuchet2Remove 2 strength from 2 opposing non-Gold units.
- 4Yennefer: The Conjurer1At the start of your turn, remove 1 strength from the strongest opposing non-Gold unit(s).
- 5Priscilla1Turn End: Boost a random Ally by 3. Counter 3: Decrease whenever this Unit Boosts an Ally. At Counter 0, move this Unit to the bottom of your Deck.
- 4Bloody Baron1Round End: If this unit is in your Deck, move it to the top. While in your Deck during a Round, Boost self by 1 whenever an Enemy is Destroyed.
- 5Redanian Elite3Armor 3. Whenever this Unit's Armor reaches 0, Boost self by 5.
- 5Prince Stennis1Armor 2 Timer 2, Turn Start: Boost this Unit by the number of Machine Allies, then restart the Timer. Crewmen 1.
- -Decoy1Return an Ally to your Hand, Strengthen it by 3, then play it.
- -First Light2Spawn Clear Skies or Rally.
- -Lacerate1Damage all Units on a row by 3.
- -Mardroeme1Reset a Unit and Strengthen it by 3; or Reset a Unit and Weaken it by 3.
- -Reinforcement1Play a Unit from your Deck. Then shuffle the others back.
- -Scorch1Destroy the strongest non-Gold unit(s) on the battlefield.