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- 4Radovid1Spawn: Radovid Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 4 as well.
Deck (25 - 40)
- Bronze: 16
- Silver: 5
- Gold: 5
- 3Kaedweni Sergeant2Deploy: Boost by 1 this Unit and all Loyal Units with the same Power in your Hand, Deck or on your side of the Board. Crewmen 1.
- 2Reaver Scout2Deploy: Choose a different Bronze Ally. Play a Copy of it from your Deck.
- 5King of Beggars1Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 3Field Medic3Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
- 5Priscilla1Every turn, at the end of your turn, Boost a random Ally by 3. After this Unit Boosts 4 Allies without leaving the Board, shuffle it back into your Deck.
- 3Shani1Deploy: Resurrect a Unit and add 3 Armor to it.
- 2Trebuchet2Deploy: Damage all Units on a row on your opponent's side by 2 (ignoring Armor). Fresh Crew: Increase the Damage dealt by 1.
- 4Yennefer: The Conjurer1Every turn, at the start of your turn, Damage all the Highest Enemies by 1.
- 6Bloody Baron1If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
- 5Redanian Elite3Whenever this Unit's Armor reaches 0, boost self by 5. Deploy: Gain 3 Armor.
- 4Villentretenmerth1After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board twice.
- 5Prince Stennis1Every 2 turns, at the start of your turn, Boost this Unit by the number of Machine Allies. Crewmen 1. Deploy: Gain 2 Armor.
- -Decoy1Return an Ally to your Hand, Strengthen it by 3 and play it.
- -First Light2Spawn Clear Skies or Rally.
- -Lacerate1Damage all Units on a row by 3.
- -Mardroeme1Spawn Spores or Mutagen.
- -Reinforcement1Play a Bronze or Silver Unit from your Deck. Shuffle the others back.
- -Scorch1Destroy all the Highest Units.