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- 5Eithné1Doomed, Stubborn. Deploy: Resurrect a Bronze or Silver Special card.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 6Dol Blathanna Trapper2Deploy: Spawn a Fireball Trap on an opposing row.
- 7Vrihedd Dragoon3Every turn, at the start of your turn, Boost a random Loyal Unit in your Hand by 1.
- 3Ida Emean1Deploy: Spawn Impenetrable Fog, Clear Skies or Overdose.
- 3Blue Mountain Commando3Whenever this Unit is moved, Boost it by 2. Deploy: Play all copies of this Unit from your Deck on the row.
- 10Schirru1Deploy: You may transform a card from your Hand into Scorch.
- 9Aglais1Deploy: You may Resurrect a Bronze or Silver Special card from your opponent's Graveyard.
- 6Geralt: Aard1Deploy: Choose 3 Enemies, push them to the row above them (if possible) and Damage them by 3.
- 9Ciaran1Deploy: Toggle a Unit's Lock and move it to this row on its side.
- 6Toruviel1Ambush: When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2.
- -Dimeritium Shackles1Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.
- 1Fireball Trap3Doomed. After 1 turn, at the end of your turn, Damage all other Units on the row by 2 and Banish self.
- -Impenetrable Fog1Apply a Fog Hazard to an opposing row. Fog Hazard: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.
- -Mardroeme2Spawn Spores or Mutagen.
- -Renew1Resurrect a Gold Unit.
- -Scorch1Destroy all the Highest Units.
- -Skellige Storm1Apply a Skellige Storm Hazard to an opposing row. Skellige Storm Hazard: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 1 and 1, respectively.
- 12Yaevinn1Doomed. Deploy: Look at the top Unit and top Special card from your Deck. Draw 1 and shuffle the other back.