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- -Radovid1Choose 3 adjacent units. Lock all non-Gold units among them and remove 2 base strength from the locked units.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 6Ciri1Return to your hand if you lose the round.
- 2Reaver Scout2Choose a Bronze unit (other than a Reaver Scout) on your side of the battlefield. Play an instance of it from your deck.
- 3King of Beggars1Play the weakest non-Gold unit from your deck. Ties are resolved randomly.
- 4Temerian Foot Soldier3Play all Temerian Foot Soldiers from your deck.
- 4Villentretenmerth1After 3 turns, destroy the strongest non-Gold unit(s) twice in a row.
- 8Triss Merigold1Remove 4 strength from a non-Gold unit.
- 2Priscilla1Draw 1 non-Gold card face up and 1 non-Gold card face down. Play 1 and randomly place the other in your deck.
- 3Kaedweni Siege Support3Add 3 strength to 2 non-Gold units on your side of the battlefield.
- 4Nenneke1Resurrect a non-Gold, non-Permadeath unit.
- 4Yennefer: The Conjurer1At the start of your turn, remove 1 strength from the strongest opposing non-Gold unit(s).
- 5Ballista3Remove 3 strength from an opposing non-Gold unit.
- 3Roach1Play on a random row from your deck or graveyard whenever a Gold card appears on your side.
- -Alzur's Thunder2Remove 7 strength from a non-Gold unit.
- -First Light1Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- -Lacerate1Remove 3 strength from all non-Gold units on a row.
- 12Prince Stennis1Gain Weather Immunity. Draw 1 card face up and 1 card face down. Keep 1 and randomly place the other in your deck.
- -Scorch1Destroy the strongest non-Gold unit(s) on the battlefield.