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- 6Dagon1Spawn Dagon. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.
Deck (25 - 40)
- Bronze: 15
- Silver: 5
- Gold: 5
- 6Crone: Weavess1Deploy: Play Brewess and Whispess from your Deck.
- 6Crone: Whispess1Deploy: Play Brewess and Weavess from your Deck.
- 8Crone: Brewess1Deploy: Play Whispess and Weavess from your Deck.
- 6Wild Hunt Rider3At the end of the Round, keep this Unit on the Board if you lost. If this Unit is part of a Trio at the end of your turn, Boost it by 1.
- 9Caranthir1Deploy: Move 3 Enemies to this Unit's row on your opponent's side and apply Frost to that row on that side only.
- 8Geralt: Aard1Deploy: Push 5 adjacent Enemies to the row above them and Damage them by 2.
- 2Foglet3Whenever you apply Fog to an opposing row, play this Unit from your Deck or Resurrect it on that row on your side. When all Fog has been cleared from the Board, Destroy this Unit.
- 7Ancient Foglet3Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.
- 5Woodland Spirit1Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row.
- 5Gaunter O'Dimm1Deploy: Guess whether a random Bronze or Silver Unit from your opponent's Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top Bronze or Silver card from their Deck. Tie: Both players draw the top Bronze or Silver card from their Deck.
- 8Avallac'h1Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.
- -Aeromancy1Play a Bronze or Silver Weather card from your Deck. Shuffle the others back into your Deck.
- -Alzur's Thunder2Damage a Unit by 7.
- -Commander's Horn1Boost 5 adjacent Units by 4.
- -Dimeritium Shackles1Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- -Impenetrable Fog2Apply Fog to a row on your opponent's side. Fog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.
- -Swallow Potion1Boost a Unit by 8.