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- 5Foltest1Doomed, Stubborn. Deploy: Boost all other Units in your Hand, Deck and on your side of the Board (except Agents and Double Agents) by 1. Crewmen 1.
Deck (25 - 40)
- Bronze: 15
- Silver: 4
- Gold: 6
- 1Reaver Scout3Deploy: Choose a different Bronze Ally and play a copy of it from your Deck.
- 5King of Beggars1Regressing. Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 7Kaedweni Sergeant1Deploy: Gain 2 Armor and clear Hazards from the row on your side. Crewmen 1.
- 6Field Medic3Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
- 9Dandelion1Deploy: Boost up to 3 Units in your Deck by 2, then shuffle your Deck.
- 4Roach1Whenever you play a Gold card from your Hand (note: does not include Leaders), play this Unit from your Deck on a random row before that card resolves.
- 5Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.
- 5Shani1Deploy: Resurrect a Bronze or Silver Unit and add 2 Armor to it.
- 6Kaedweni Siege Support3Whenever an Ally appears, Boost it by 1. If it's a Machine, Boost it by 1 and add 1 Armor. Crewmen 1.
- 7Reinforced Trebuchet3Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).
- 6Priscilla1Counter 4: Until the Counter reaches 0, at the end of your turn, Boost a random other Ally by 3 and decrease the Counter. Deploy: Gain 3 Armor.
- 9Nenneke1Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.
- 6Bloody Baron1If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
- 6Yennefer1Deploy: Spawn a Unicorn or a Chironex.
- 3Prince Stennis1Deploy: Gain 3 Armor. Play the top Loyal Bronze or Silver Unit from your Deck and give it 5 Armor.
- -Lacerate1Damage all Units on a row by 3.
- -First Light1Spawn Clear Skies or Rally.