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- 5Radovid1Spawn Radovid Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 4 as well.
Deck (25 - 40)
- Bronze: 15
- Silver: 5
- Gold: 5
- 6Cleaver1Deploy: Toggle a Unit's Lock.
- 1Reaver Scout3Deploy: Choose a different Bronze Ally. Play a copy of it from your Deck.
- 4Field Medic3Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
- 6Reinforced Trebuchet3Every turn, at the start of your turn, Damage a random Enemy by 1.
- 8Nenneke1Deploy: Shuffle up to 3 cards from your Graveyard into your Deck.
- 4Priscilla1Every turn, at the end of your turn, Boost a random Ally (but never self) by 3. Ability discontinues after the Unit Boosts Allies 4 times without leaving the Board.
- 4Shani1Deploy: Resurrect a Unit and add 4 Armor to it.
- 4Roach1Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row before that Unit's Deploy ability resolves.
- 4Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 20 or more Power.
- 5Triss: Butterfly Spell1Every turn, at the start of your turn, Boost all other Lowest Allies by 1.
- 7Triss Merigold1Deploy: Damage a Unit by 5.
- 4Kaedweni Siege Support3Whenever an Ally appears, Boost it by 1. If it's a Machine, Boost it by 1 and add 1 Armor. Crewmen 1.
- -Decoy1Return an Ally to your Hand, Boost it by 3 and play it.
- -Dimeritium Shackles1Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- -First Light2Spawn Clear Skies or Rally.
- -Scorch1Destroy all the Highest Units.