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- 6Dagon1Spawn Dagon. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.
Deck (25 - 40)
- Bronze: 28
- Silver: 8
- Gold: 4
- 3Nekker3Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1. Deathwish: Play a Nekker from your Deck.
- 5Katakan1Deploy: Consume a Unit from either Graveyard.
- 6Earth Elemental1Deploy: Give this Unit a Shield. Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
- 6Arachas Behemoth3Whenever an Ally Consumes a card, Spawn an Arachas and Damage self by 1 (ignoring Armor). Deploy: Gain 2 Armor.
- 7Fire Elemental1Deploy: Spawn 3 Lesser Fire Elementals.
- 5Vran Warrior3Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.
- 3Ekimmara2Deploy: Gain Resilience. Deploy: Consume an Ally.
- 3Harpy3Deploy: Trigger the Deathwish of Units adjacent to this Unit.
- 3Celaeno Harpy1Deploy: Spawn 2 Harpy Eggs to the left of this Unit.
- 5Giant Toad1Deploy: Consume a card in your Hand, then draw the top card from your Deck.
- 8Kayran1Deploy: Consume a Unit from your Hand, then Boost self by an additional 8.
- 8Geralt: Aard1Deploy: Push 5 adjacent Enemies to the row above them and Damage them by 2.
- 5Succubus1If played on your opponent's side, then after 2 turns, at the end of your turn, move the Highest other Unit on its row to your side.
- 8Avallac'h1Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.
- -Lacerate1Damage all Units on a row by 3.
- -Adrenaline Rush2Toggle a Unit's Resilience.
- -Alzur's Thunder1Damage a Unit by 7.
- -Biting Frost1Apply Frost to a row on your opponent's side. Frost: Every turn, at the start of your turn, Damage one of the Lowest Units on the row by 2.
- -Dimeritium Bomb1Choose 3 adjacent Units (can be Golds) and Reset them. If any are Gold, Demote them first.
- -Dimeritium Shackles2Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- -Epidemic1Destroy all the Lowest Units.
- -First Light1Spawn Clear Skies or Rally.
- 10Frightener1Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
- -Monster Nest3Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 2.
- -Stammelford's Tremors1Damage up to 6 random Enemies by 2.
- -Thunderbolt Potion1Boost 3 adjacent Units by 4.